< Eep²
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Armor | Buildings | Gear | Modifers | Rovers | Turrets | Weapons |
| Armor | Availability | Build Cost (TU) |
Bulk | Corp | Damage | FP | HP | Movement | Resistance |
|---|---|---|---|---|---|---|---|---|---|
| Absorbant | rare | 600 | 10 | Inf | -5% | +1 | +160 | -1 | ballistic/beam/flame |
| Composite Sheath | limited | 600 | Inf | - | +65 | ballistic/beam/flame | |||
| Firmed | rare | 900 | 13 | all | - | +1 | +100 | +1 | - |
| Hardened Steel | limited | 450 | 5 | all | -10% | - | +130 | - | ballistic |
| Layered | restricted | 750 | Inf | -10% | - | +60 | ballistic/beam/flame | ||
| Kev2 | common | 550 | 8 | eXtreme | -25% | - | +160 | -1 | ballistic |
| Magna II | common | 900 | 8 | ToyCo | -40% | - | +70 | - | beam |
| Magnatron Shield | common | 350 | 4 | Brute Force | -30% | - | +80 | - | beam |
| Mesh | limited | 800 | 11 | ToyCo | -50% | - | +100 | -2 | flame |
| Mesh II | rare | 950 | 14 | ToyCo | -10% | +1 | +120 | +1 | beam/flame |
| Powered | rare | 550 | 10 | eXtreme | - | +1 | +70 | +4 | - |
| Reactive | limited | 1200 | 14 | eXtreme | -45% | - | +60 | -2 | flame |
| Skirmish | rare | 1100 | 18 | Brute Force | - | +1 | +130 | -3 | - |
| Steel Plate | common | 300 | 4 | all | - | - | +60 | - | - |
| Transteel | limited | 1300 | 16 | Brute Force | -20% | - | +200 | -3 | ballistic |
| Buildings | Availability | Build Cost (TU) |
Corp | Damage (HP) | HP | Range | Storage | Upkeep Cost (TU) |
|---|---|---|---|---|---|---|---|---|
| Armor Factory | limited | 1100 | all | - | 1800 | - | 25 jits | 11 |
| Decoy Silo | limited | 600 | eXtreme | 175 | 500 | 20m | - | 8 |
| Gear Center | limited | 900 | all | - | 1500 | - | 25 jits | 10 |
| Nerve Center | rare | 0 | all | - | 3000 | - | 50 jits | 23 |
| Research Center | limited | 1200 | all | - | 1600 | - | 25 jits | 13 |
| Rover Yard | limited | 1100 | all | - | 1800 | - | 25 jits | 12 |
| Spotter Tower | military | 2000 | Inf | - | 600 | - | - | 23 |
| Teleport Matrix | rare | 1500 | - | - | 1000 | - | - | 13 |
| Transium Silo | rare | 2000 | - | - | 750 | - | 5000 TU | 10 |
| Transium Well | common | 1700 | - | - | 1000 | - | 2500 TU | 15 |
| Warehouse | rare | 800 | all | - | 1000 | - | 100 bulk | 9 |
| Weapon Plant | limited | 1000 | all | - | 1600 | - | 25 jits | 11 |
| Mines | Availability | Build Cost (TU) |
Corp | Damage | Radius | Upkeep Cost (TU) |
|---|---|---|---|---|---|---|
| Chaos Mine | rare | 500 | InfraStruct | 200 | 20m | 2 |
| Trip Mine | common | 300 | all | 100 | 10m | 2 |
| Turrets | Accuracy | Availability | Build Cost (TU) |
Corp | Damage (HP) | Fire Rate | FP | HP | Radius | Range | Shot Cost (TU) | Type | Upkeep Cost (TU) |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Beam | 10 | rare | 1900 | ToyCo | 45 | 55 rounds/minute | 8 | 900 | - | 230m | 25 | beam: UV laser pulse | 40 |
| Blaster | 8 | rare | 2000 | ToyCo | 80 | 40 rounds/minute | 8 | 1200 | - | 240m | 47 | beam: plasma blaster cannon | 60 |
| Cannon | 7 | limited | 2000 | all | 50 | 60 rounds/minute | 8 | 750 | - | 200m | 28 | ballistic: cannon | 35 |
| Chain | 4 | limited | 1400 | all | 10 | 300 rounds/minute | 9 | 675 | - | 190m | 7 | ballistic: bullet | 30 |
| Chaos | - | rare | 2600 | Inf | 100 | 1 burst/sec | 1200 | 100m | - | 25 | 40 | ||
| Comet | 2600 | eXtreme | 220 | 8 | 1200 | 60 | |||||||
| Hawk SSM | rare | 1500 | Inf | 80 | 8 | 2500 +1500 | 200m | missile | 60 | ||||
| Heavy Chain | 2 | rare | 1835 | Brute Force | 8 | 600 rounds/minute | 975 | - | 180m | 7 | 38 | ||
| Hydra | |||||||||||||
| Protector | 6 | rare | 2400 | Brute Force | 110 | 30 rounds/minute | 1150 | 10m | 220m | 65 | 40 |
| Walls | Availability | Build Cost (TU) |
Corp | Damage (HP) | HP | Range | Upkeep Cost (TU) |
|---|---|---|---|---|---|---|---|
| Composite | limited | 350 | - | - | 1400 | - | 3 |
| Decoy | limited | 400 | eXtreme | 100 | 250 | 15 | 2 |
| Hardened | common | 150 | - | - | 1000 | - | 2 |
| Transteel | commercial | Inf | - | 1800 | - | 4 |
| Gear | Availability | Build Cost (TU) |
Bulk | Corp | Damage (HP) | HP | Radius | Range | Resistance | Upkeep Cost (TU) |
|---|---|---|---|---|---|---|---|---|---|---|
| Detonator | commercial | 300 | Inf | 244 | - | - | - | |||
| Homing Toy | restricted | ToyCo | ||||||||
| Hoverboard | default | - | 50? | all | - | |||||
| Image Scanner | ||||||||||
| Masher | commercial | 150 | Brute Force | 200 | ||||||
| Med Kit | commercial | 100 | 4 | all | 100 (heal) | |||||
| Proximity Mine | commercial | 100 | eXtreme | 150 | 20m | |||||
| Regenerator | eXtreme | 250 (heal) | ||||||||
| Siphon | commercial | 1000 | all | - | ||||||
| Smoke Bomb | commercial | 150 | ToyCo | 30 | ||||||
| Tox Bomb | commercial | 200 | ToyCo | 200 |
| Modifiers | Availability | Build Cost (TU) |
Bulk | Corp | Damage (HP) | FP | HP | Modifies | Accuracy | Movement | Radius | Range | Resistance |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Adaptive Optix | restricted | 1000 | ToyCo | +10% | - | - | beam weapons | - | - | - | +10% | - | |
| APDS | military | Brute Force | +10% | - | - | ballistic weapons | - | - | - | +20% | - | ||
| Alloy Skeleton | Brute Force | - | armor | - | +2 | - | - | - | |||||
| Armor-Piercing | restricted | 800 | all | +10% | - | - | bullet weapons | - | - | - | +5% | - | |
| Dynamic FCS | military | 750 | all | - | - | - | buildings/rovers | +4 | - | - | - | - | |
| Efficient Assembly | |||||||||||||
| Gas Dynamic Kit | ToyCo | beam weapons | |||||||||||
| High-Yield | Brute Force? | ||||||||||||
| Kevlar Dampeners | 1200 | eXtreme | -10% | - | - | armor | - | - | - | - | bullet | ||
| Materials Upgrade | restricted | 750 | all | -5% | +1 | - | armor | - | - | - | - | all | |
| Microhydraulics | military | 1250 | 3 | all | - | +1 | - | armor | - | +4 | - | - | - |
| Nitrox Injectors | military | 1500 | eXtreme | +10% | - | - | flame weapons | - | - | - | +20% | - | |
| Power Flux Adaptor | military | eXtreme | |||||||||||
| Reflectivity | Brute Force? | ||||||||||||
| Target Lock | restricted | 1000 | Inf | - | - | - | turrets/weapons | +5 | - | - | - | - | |
| Thruster | restricted | 1000 | 3 | eXtreme | - | - | - | hoverboard | - | +8 | - | - | - |
| Transteel Skeleton | Inf | - | - | +1000 | buildings | - | - | - | - | - | |||
| Transteel Projectile | military | 1100 | 3 | Inf | +20% | - | - | bullet weapons | - | - | - | - | |
| Vulcanization | restricted | 1200 | ToyCo | -10% | - | - | armor | - | - | - | - | flame |
| Rovers | Availability | Build Cost (TU) |
Bulk | Corp | FP | HP | Movement | Type | Upkeep Cost (TU) |
|---|---|---|---|---|---|---|---|---|---|
| Beast | restricted | 750 | 55 | Inf | 1 | 350 | beam/bullet | 12 | |
| Behemoth | military | 1750 | Inf | 4 | 1200 | bullet | |||
| Blink | commercial | 700 | all | 1 | 400 | beam | |||
| Disintegrator | restricted | 1200 | ToyCo | 3 | 800 | beam | |||
| Dreadnaught | military | 1750 | Brute Force | 4 | 1000 | bullet | |||
| Drake | 1000 | eXtreme | 3 | 650 | bullet/flame | ||||
| Enforcer | restricted | 1300 | Brute Force | 3 | 800 | bullet | |||
| ERT | commercial | 500 | 45 | all | 0 | 400 | medical | ||
| Flower Kitty | military | 1750 | ToyCo | 4 | 900 | beam | |||
| Gnat | ToyCo | 1 | beam | ||||||
| Grunt | commercial | 750 | Brute Force | 2 | 600 | bullet | |||
| Leech | military | 600 | all | 0 | 250 | TU transport | |||
| Lumen | restricted | 900 | ToyCo | 2 | 600 | beam | |||
| Mule | commercial | 650 | all | 1 | 300 | bullet, jit/LEDO/TU transport | |||
| Ranger | commercial | 700 | all | 1 | 400 | bullet | |||
| Scorch | commercial | 700 | eXtreme | 2 | 500 | bullet/flame | |||
| Triage | restricted | 1200 | Inf | 3 | 800 | bullet/medical | |||
| Vesuvius | military | Brute Force | 4 |
| Weapons | Availability | Build Cost (TU) |
Bulk | Corp | Damage | FP | Range | Resistance | Shot Cost (TU) |
Type |
|---|---|---|---|---|---|---|---|---|---|---|
| 1911D | ballistic: bullet | |||||||||
| AR25 | commercial | 730 | Inf | 12 | 2 | 120m | ballistic: bullet | |||
| Baron | restricted | 2020 | ToyCo | 30 | 5 | 180m | beam: plasma cannon rocket | |||
| Cobra | commercial | 755 | Brute Force | 13 | 2 | 130m | 2 | ballistic: bullet | ||
| Crackler | commercial | 1650 | ToyCo | 30 | 4 | 200m | beam: photon artillery | |||
| Crossbow RR40 | military | 1000 | 10 | all | 40 | 3 | 150m | ballistic: cannon | ||
| Defender | commercial | Inf | 15 | 1 | 120m | bullet | ||||
| Deliverance | restricted | Brute Force | ||||||||
| Dragon | commercial | 650 | eXtreme | 8 | 80m | flame | ||||
| ER22 | restricted | 740 | ToyCo | 36 | 2 | 165m | 5 | beam: pulse | ||
| Exciter | commercial | 440 | ToyCo | 20 | 1 | 160m | beam: IR laser | |||
| FAE Meteor | military | 1775 | eXtreme | 110 | 5 | 210m | flame: napalm artillery | |||
| FS-13 | commercial | 1145 | eXtreme | 60 | 3 | 150m | flame: napalm artillery | |||
| Gatekeeper | restricted | Brute Force | 7 | 4 | 160m | 2 | ballistic: bullet | |||
| HOD-51C | military | 1750 | eXtreme | 60 | 4 | 160m | flame | |||
| IT 320L | commercial | 55 | all | 10 | 1 | 85m | ballistic: bullet | |||
| Javeline V15 | commercial | 1200 | Inf | 60 | 3 | 150m | 9 | ballistic: missile | ||
| LP2 | commercial | 355 | all | 22 | 1 | 100m | beam: laser | |||
| LR1 | restricted | 755 | ToyCo | 16 | 3 | 155m | beam: pulse burst | |||
| M99 Stump | restricted | 620 | all | 30 | 2 | 140m | ballistic: grenade | |||
| Maelstrom | military | 2000 | Inf | 24x4 | 5 | 170m | - | ballistic: missile | ||
| Maneater T4 | commercial | 595 | eXtreme | 10 | 3 | 155m | ballistic: bullet | |||
| Marksman | restricted | 685 | Inf | 30 | 2 | 170m | ballistic: bullet | |||
| MASC | military | 1050 | ToyCo | 60 | 4 | 175m | beam: heavy EM laser | |||
| Overwatch | commercial | 1130 | Inf | 10 | 3 | 140m | ballistic: bullet | |||
| Phoenix | eXtreme | flame | ||||||||
| Pulse | commercial | 635 | ToyCo | 20 | 1 | 140m | beam: pulse burst | |||
| Security 2000 | Brute Force? | |||||||||
| SLM 30 | restricted | 1200 | Inf | 60 | 4 | 160m | - | 8 | ballistic: missile | |
| Spass | Brute Force | ballistic: cannon | ||||||||
| Sport 250 | Brute Force? | |||||||||
| Tain | restricted | Brute Force | 70 | 4 | 160m | 10 | ballistic: cannon | |||
| Teq10 | restricted | 275 | all | 8 | 1 | 100m | ballistic: bullet | |||
| TOM-V | military | 7 | Brute Force | 13 | 3 | 140m | 1 | ballistic: rocket | ||
| Twin Raven | eXtreme | flame? | ||||||||
| Zed Special | restricted | 1185 | eXtreme | 10 | 3 | 155m | ballistic: bullet |