Wurm

  • circa: 2006
  • genre: RPG-simulation (fantasy)
  • developer/publisher: Mojang Specification

    engine: Java OpenGL

    player character

    level/world design

    weapons: axes (+ pick-), bows (short, long), fists, hammers, knives, mauls, spells, swords

    NPCs: bears, boars, bulls/cows, cave bugs, chickens (chicks, hens, roosters), crocodiles, deer, demons, dogs, dragons, goblins, gorillas (mountain), humans, pheasants, rats (large), spiders (various), trolls, unicorns, wolves, undead/zombies

    inventory

    other