Geometry Creation

Pre-lighting

Allocate space for pre-lighting, but no not fill in any values.

Vertex colour pre-lighting

Use the vertex colour information in 3DS max for the pre-lighting values.

Tri strip meshes

Flag to indicate that the geometry should be created with tri-strip meshes.

Normals

If this option is checked, then the file is exported containing normals, otherwise no normals are included in the file.

Light

Include pre-lighting in the scene.