Character Animation

Link vertices by named sets

Legacy export option

Character studio export

Export a Character Studio model.

Filter through top level CS keys

Alternative method of exporting Character Studio files.

Max native skin

Export a character containing a 3DS Max skin modifier. The top of the hierarchy containing the skin modifier should be selected in 3DS Max before the scene is exported. The skin and the bones need to be in the same hierarchy for the export to be successful, otherwise the skin will be exported with no bones. Nodes which have had negative scaling applied to them in 3DS Max will generate warnings and not export correctly.

Save RpSkin SKA

Save a .SKA file which is used with the RpSkin plugin