Geometry Creation
Pre-lighting
Allocate space for pre-lighting, but no not fill in any values.
Vertex colour pre-lighting
Use the vertex colour information in 3DS max for the pre-lighting values.
Tri strip meshes
Flag to indicate that the geometry should be created with tri-strip meshes.
Normals
If this option is checked, then the file is exported containing normals, otherwise no normals are included in the file.
Light
Include pre-lighting in the scene.