Re: Meshes facing wrong

Re: Meshes facing wrong


Replies | Reply | Tomb Raider Level Editor & Utility Discussion Forum

Posted by rgbold on July 24, 2000 at 21:08:28:

In reply to: maybe the meshes facing the wrong side? posted by TB on July 24, 2000 at 20:07:00:

No, the meshes are wound clockwise. Found the problem Bart was having.
If you saved then reloaded, trying to add triangles again added the tris
but wouldn't 'raise' them, fix will be up tonite.

Do not know what Rview problem is with TR3 floor/cieling triangles.
Load up the original Nevada level in Rview, you can't texture half the
tris. And these are the original triangles from the game so I suppose
they are wound correctly?

Roy...


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