Re: mesh fix

Re: mesh fix


Replies | Reply | Tomb Raider Level Editor & Utility Discussion Forum

Posted by Bart on July 25, 2000 at 17:05:19:

In reply to: mesh fix posted by rgbold on July 25, 2000 at 06:36:18:

: Updated TRitem '38' preview to correctly allow the the addition of
: more triangles when level saved and reloaded.

It works now, thanks.

BTW, I checked in some tr1/2 levels how these strange slopes are created, but they aren't generated with the use of triangles (only tr3) Look at the tr1/TRitem picture:




How are these made, and can this be done in 'Re38' also?
Also I found a few triangles which the solid part is wrong. The numbers are 1/4 block (1 unit) from ground. I don't know these are the 'V' triangles you said in the readme. Also, can you tell us a little bit about Re38? You did say you wouldn't discuss it, but only a planning, how it will look/work/what's possible...?


Thanks,
Bart



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