Re: Help!!!! with TReditor

Re: Help!!!! with TReditor


Replies | Reply | Tomb Raider Level Editor & Utility Discussion Forum

Posted by Turbo Pascal on March 23, 2000 at 12:23:51:

In reply to: Help!!!! with TReditor posted by Joseph Seymour on March 23, 2000 at 06:07:31:

>: I fine when joining two room, but when i get to the 3rd room, I can't do it, >Can anyone help me with this problem? Thanks...
>
>

This are some tips to check .

- The Rooms must be overlaped for 2 rows for portlas on front/back.
- The Rooms must be overlaped for columns rows for portlas on left/right.
- The floor height for room "A" must be the same for ceiling height in room "B" on the tiles that have portals UP/Down.
- A tile portal attrib never point to a unexist room or point to the same current room. (the game will crash if you do that).

- Make sure to use the correct side/up/down portal attrib, "Side" is for portal in front/back/left/right "Up" is for portals above and "down" is for portals below.

- The tile that has a portal attrib and the tile that is overlaped to, must be same floor height, (and look the same, or the portal will not look nice.)

- If you overlaped the tile portal attrib with the tile portal attrib from the next room, the game will crash.


Check well the example basic2.tre and compare it with your portal implementation.

Thank you for try my program.


Turbo Pascal.





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