Hierarchical editing.

Hierarchical editing.


Replies | Reply | Tomb Raider Level Editor & Utility Discussion Forum

Posted by BitShifter on May 27, 2000 at 18:23:48:

In reply to: Re: Ideas to ease the work for the Rest of Us... posted by rgbold on May 27, 2000 at 15:46:07:

:
: When you get into floordata you open up a lot of areas, items to moveables
: to frames,animation dispatches,state changes,nummeshdata,mesh pointers,
: numanimations and on and on.

: E.Popov has an EXCELLENT TR datafilereader.cpp for his TRviewer. It
: embodies the whole Rosetta Stone. His source was avilable.

Got it and used it to walk the level.

See my other posting of same subject.




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Replies | Reply | Tomb Raider Level Editor & Utility Discussion Forum