Enemies AI (question to Roy and Turbo)

Enemies AI (question to Roy and Turbo)


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Posted by Tomb Biker on July 06, 2000 at 22:15:23:

Hi you two,

I´ve been foolin´ around with a pool that has many, many cute lizzards in. I used the 'no box' feature in TRItem and checked how they work. By the time you trigger them (a tile about 10 units above) they start swimming in athe direction they were placed for the start. By the time you hit the water, they will attack you. When leaving the water, they face again their start direction and keep swimming 'til they got their heads stuck in the walls. The same effect with the tigers in the first level I´ve posted. As far as I remember the TR3 tigers or crocks were just lurking around when Lara gets out of reach. Is there any way around by using boxes/paths? God, for that amount of animals I use I should have a layer for each....

Thanky you..

TB


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