trueview port

trueview port


Replies | Reply | Tomb Raider Level Editor & Utility Discussion Forum

Posted by Wouter on March 14, 2000 at 00:04:39:

In reply to: Re: TRueView suggestions posted by Yuri Zhivago on March 13, 2000 at 21:08:40:


: I agree in principle. Aside from the reasons I list above, there is another
: reason that this particular request will not be fulfilled by me - I am trying
: to write this code to be portable, so that MacOS users (and, potentially,
: Linux or BeOS or ??? users) might stand a chance of being able to port the code
: to their platform(s).

I've compiled it on FreeBSD (using Mesa for OpenGL) but I get errors loading any level I tried, e.g. opera.tr2. Not sure what the problem is. I'm getting weird numbers for e.g. Level->NumObjectTextures which causes malloc errors or out of data reading non-existant objects when the level is read. Will report when it works.

Wouter




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Replies | Reply | Tomb Raider Level Editor & Utility Discussion Forum