RenderWare V2.1 Table of Contents

Using the Library
  • Overview
  • Coordinate Systems
  • Matrices
  • The Virtual Camera Model
  • Hierarchical Modeling
  • The Structure of a RenderWare Program
  • Error Reporting
  • Debugging
  • Data Types
  • Public Types
  • Opaque Types
  • Immediate Mode
  • Overview
  • Clump Callbacks
  • Imperative Immediate Mode Rendering Outside Of A Clump Callback
  • 2-D Rendering
  • Limitations of Imperative Immediate Mode
  • Immediate Mode Primitives
  • Examples
  • Binary File Format
  • Streams
  • Chunks
  • Function Reference
  • Obsolete Functions
  • The Scripting Language
  • Script Keywords
  • Miscellaneous Notes
  • "Object Builder" API Functions
  • Platform Specific Information
  • MS Windows Specific Information
  • MS Dos Specific Information
  • Power Macintosh Specific Information
  • Error Codes
  • Error Descriptions
  • Error Identifiers and Codes
  • The Texture File Formats

    Library Defaults
  • Cameras
  • Clumps
  • Debugging
  • Device Information
  • Errors
  • Library Global Defaults
  • Lights
  • Materials
  • Matrices
  • Polygons
  • Rasters
  • Scenes
  • Splines
  • System Information
  • Textures
  • Texture Dictionaries
  • UserDraw
  • Vertices