RenderWare V2.1

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RwReal

RwGetClumpLightSampleRate(RwClump * clump);

Description

Returns a clumps current light sampling rate.

Arguments

clump Clump of interest

Comments

When a clump is created by default its sampling rate is set to 1.0. This means light sampling occurs when ever required for every rendering. A setting of 0.0 means that the clump is never relit after its first rendering.

See Also

RwSetClumpLightSampleRate()