RwSetCameraLookUp(RwCamera *camera, RwReal x, RwReal y, RwReal z);
Description
Sets the camera’s "Look Up" (or V) vector, while maintaining its position.
Arguments
camera Pointer to the camera.
x X component of the vector.
y Y component of the vector.
z Z component of the vector.
Return Value
The argument camera if successful, and NULL otherwise.
See Also