RenderWare V2.1

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RwPolygon3d *

RwSetPolygonOpacity(RwPolygon3d *polygon, RwReal opacity);

Description

Sets the opacity of the polygon’s material.

Arguments

polygon Pointer to the polygon.

opacity Opacity in the range CREAL(0.0) to CREAL(1.0).

Return Value

The argument polygon if successful, and NULL otherwise.

Comments

An opacity of CREAL(1.0) yields an entirely opaque polygon. An opacity of CREAL(0.0) yields an entirely transparent polygon.

RenderWare optimizes memory usage by sharing materials across multiple polygons. Setting a polygon material property with this function will cause the polygon to have it’s own copy of the material, not shared by any other polygons. Unless this is the desired effect, it is more memory efficient to use the corresponding material function RwSetMaterialOpacity() to change the underlying polygon material. This change will then be propagated to all polygons which use the material. The following line of code demonstrates how this is achieved:

RwSetMaterialOpacity(RwGetPolygonMaterial(polygon), opacity);

See Also

RwGetPolygonOpacity()

RwSetMaterialOpacity()

RwSetSurfaceOpacity()