RenderWare V2.1

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RwBool

RwStartDisplayDeviceExt(RwDisplayDevice *device, void *param,
int numargs, RwOpenArgument *args);

Description

Starts a display device so as rendering can take place.

Arguments

device Pointer to an opened display device.

param A device dependent parameter.

numargs The number of optional arguments specified.

args An array of optional open arguments.

Return Value

TRUE if the device is successfully started, FALSE otherwise.

Comments

A device must be started before any rendering can occur. The usual sequence of operations in operating RenderWare will be first to initialize the library with RwInitialize() then to open a device with RwOpenDisplayDevice() and finally RwStartDisplayDevice(). At this point standard RenderWare calls can be used.

See Also

RwOpenDisplayDevice()

RwCloseDisplayDevice()

RwRelease()

RwInitialize()

RwFindDisplayDevice()

RwGetDisplayDevices()

RwStartDisplayDevice()

RwStopDisplayDevice()

RwCheckStartDisplayDeviceExt()