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		<title>Postal² - Revision history</title>
		<link>http://www.tnlc.com/wiki/index.php?title=Postal%C2%B2&amp;action=history</link>
		<description>Revision history for this page on the wiki</description>
		<language>en</language>
		<generator>MediaWiki 1.9.3</generator>
		<lastBuildDate>Tue, 19 May 2026 14:58:19 GMT</lastBuildDate>
		<item>
			<title>Eep²: /* inventory */ links</title>
			<link>http://www.tnlc.com/wiki/index.php?title=Postal%C2%B2&amp;diff=3098&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;&lt;a href=&quot;/wiki/index.php?title=inventory&quot; title=&quot;inventory&quot;&gt;inventory&lt;/a&gt; -&lt;/span&gt; links&lt;/p&gt;

			&lt;table border='0' width='98%' cellpadding='0' cellspacing='4' style=&quot;background-color: white;&quot;&gt;
			&lt;tr&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;←Older revision&lt;/td&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;Revision as of 15:44, 28 February 2010&lt;/td&gt;
			&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 97:&lt;/strong&gt;&lt;/td&gt;
&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 97:&lt;/strong&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;* [[ammo]], [[books]], [[catnip cans]], [[cats]], [[citations]], [[clothes]] (cop uniform, gimp bondage outfit, normal), [[Christmas tree]], diseased [[cow head]]s, [[dog biscuits]] (+ boxes), [[food]] ([[chinese box]], [[fast food bags]], [[donuts]], [[pizza slices]], [[steaks]]), [[health pipes]], [[map]], [[money]], [[newspapers]], [[radar]] (+ bass and Pirahna addons)&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;* [[ammo]], [[books]], [[catnip cans]], [[cats]], [[citations]], [[clothes]] (cop uniform, gimp bondage outfit, normal), [[Christmas tree]], diseased [[cow head]]s, [[dog biscuits]] (+ boxes), [[food]] ([[chinese box]], [[fast food bags]], [[donuts]], [[pizza slices]], [[steaks]]), [[health pipes]], [[map]], [[money]], [[newspapers]], [[radar]] (+ bass and Pirahna addons)&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;* [[weapons]]: [[baton]], foot, [[grenades]], [[guns]] ([[pistol]], [[machinegun]], [[shotgun]], [[sniper rifle]]), [[Molotov Cocktails]], [[rocket launcher]], [[scissors]], [[shovel]]&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;* [[weapons]]: [[baton]], foot, [[grenades]], [[guns]] ([[pistol]], [[machinegun]], [[shotgun]], [[sniper rifle]]), [[Molotov Cocktails]], [[rocket launcher]], [[scissors]], [[shovel]]&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt;** scissors bounce off and stick to surfaces (depending on how thrown) &lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;** scissors &lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;[[&lt;/span&gt;bounce&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;]] &lt;/span&gt;off and &lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;[[adhesive projectile|&lt;/span&gt;stick to surfaces&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;]] &lt;/span&gt;(depending on how thrown)&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;==other==&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;==other==&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;* [[sound]]: [[stereo sound|stereo]], &amp;quot;3D sound&amp;quot;&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;* [[sound]]: [[stereo sound|stereo]], &amp;quot;3D sound&amp;quot;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Sun, 28 Feb 2010 15:44:33 GMT</pubDate>			<dc:creator>Eep²</dc:creator>			<comments>http://www.tnlc.com/wiki/index.php?title=Talk:Postal%C2%B2</comments>		</item>
		<item>
			<title>Eep²: /* other */ pee color</title>
			<link>http://www.tnlc.com/wiki/index.php?title=Postal%C2%B2&amp;diff=2470&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;other -&lt;/span&gt; pee color&lt;/p&gt;

			&lt;table border='0' width='98%' cellpadding='0' cellspacing='4' style=&quot;background-color: white;&quot;&gt;
			&lt;tr&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;←Older revision&lt;/td&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;Revision as of 00:15, 2 February 2010&lt;/td&gt;
			&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 45:&lt;/strong&gt;&lt;/td&gt;
&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 45:&lt;/strong&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;* [[gas]]: forms puddles (+ expands, fades away after awhile)&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;* [[gas]]: forms puddles (+ expands, fades away after awhile)&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;* [[mist]]: waterfalls (napalm factory pipe breaks, rivers)&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;* [[mist]]: waterfalls (napalm factory pipe breaks, rivers)&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt;* [[pee]]: forms puddles (+ expands, fades away after awhile, bubbles &amp;amp; splash if on same spot); turns: red (blood) when player shot, orange (infected) after player visits Napalm factory&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;* [[pee]]: forms puddles (+ expands, fades away after awhile, bubbles &amp;amp; splash if on same spot); turns: &lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;&amp;lt;font color=&lt;/span&gt;red&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;&amp;gt;red&amp;lt;/font&amp;gt; &lt;/span&gt;(blood) when player shot, &lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;&amp;lt;font color=orange&amp;gt;&lt;/span&gt;orange&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;&amp;lt;/font&amp;gt; &lt;/span&gt;(infected) after player visits Napalm factory&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;* [[smoke]]: chimneys, fire, exploded vehicles, gunshots&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;* [[smoke]]: chimneys, fire, exploded vehicles, gunshots&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;* [[sparks]]: bullet impacts, napalm pours/vents (+ bounce)&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;* [[sparks]]: bullet impacts, napalm pours/vents (+ bounce)&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Tue, 02 Feb 2010 00:15:06 GMT</pubDate>			<dc:creator>Eep²</dc:creator>			<comments>http://www.tnlc.com/wiki/index.php?title=Talk:Postal%C2%B2</comments>		</item>
		<item>
			<title>Eep²: logo, link</title>
			<link>http://www.tnlc.com/wiki/index.php?title=Postal%C2%B2&amp;diff=2469&amp;oldid=prev</link>
			<description>&lt;p&gt;logo, link&lt;/p&gt;

			&lt;table border='0' width='98%' cellpadding='0' cellspacing='4' style=&quot;background-color: white;&quot;&gt;
			&lt;tr&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;←Older revision&lt;/td&gt;
				&lt;td colspan='2' width='50%' align='center' style=&quot;background-color: white;&quot;&gt;Revision as of 00:13, 2 February 2010&lt;/td&gt;
			&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 1:&lt;/strong&gt;&lt;/td&gt;
&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 1:&lt;/strong&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;&amp;lt;img src=http://www.tnlc.com/eep/postal2.gif title=&amp;quot;Postal²&amp;quot;&amp;gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;{{game&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;{{game&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;|name=Postal 2&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;|name=Postal 2&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 19:&lt;/strong&gt;&lt;/td&gt;
&lt;td colspan=&quot;2&quot; align=&quot;left&quot;&gt;&lt;strong&gt;Line 20:&lt;/strong&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;* [[reflection]]: [[mirrors]]; see environmental texture mapping&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;* [[reflection]]: [[mirrors]]; see environmental texture mapping&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;* [[shadows]]: [[in-texture]] (buildings)&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;* [[shadows]]: [[in-texture]] (buildings)&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; font-size: smaller;&quot;&gt;* texture: 16-/32-[[bit depth]]&lt;/td&gt;&lt;td&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; font-size: smaller;&quot;&gt;* &lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;[[&lt;/span&gt;texture&lt;span style=&quot;color: red; font-weight: bold;&quot;&gt;]]&lt;/span&gt;: 16-/32-[[bit depth]]&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;** [[filtering]]: [[bilinear]]&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;** [[filtering]]: [[bilinear]]&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;** mapping: [[environmental mapping|environmental]] (some signs, statues, tile floors/walls)&lt;/td&gt;&lt;td&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; font-size: smaller;&quot;&gt;** mapping: [[environmental mapping|environmental]] (some signs, statues, tile floors/walls)&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</description>
			<pubDate>Tue, 02 Feb 2010 00:13:00 GMT</pubDate>			<dc:creator>Eep²</dc:creator>			<comments>http://www.tnlc.com/wiki/index.php?title=Talk:Postal%C2%B2</comments>		</item>
		<item>
			<title>Eep²: {{game |name=Postal 2 |year=2003 |genre=action |developer=Running With Scissors |publisher=Whiptail Interactive |engine=Unreal 2 |engine modified }}  ==Engine== * collision detection: 2D, ex...</title>
			<link>http://www.tnlc.com/wiki/index.php?title=Postal%C2%B2&amp;diff=2467&amp;oldid=prev</link>
			<description>&lt;p&gt;{{game |name=Postal 2 |year=2003 |genre=action |developer=Running With Scissors |publisher=Whiptail Interactive |engine=Unreal 2 |engine modified }}  ==&lt;a href=&quot;/wiki/index.php?title=Engine&quot; title=&quot;Engine&quot;&gt;Engine&lt;/a&gt;== * &lt;a href=&quot;/wiki/index.php?title=collision_detection&quot; title=&quot;collision detection&quot;&gt;collision detection&lt;/a&gt;: 2D, ex...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{game&lt;br /&gt;
|name=Postal 2&lt;br /&gt;
|year=2003&lt;br /&gt;
|genre=action&lt;br /&gt;
|developer=Running With Scissors&lt;br /&gt;
|publisher=Whiptail Interactive&lt;br /&gt;
|engine=Unreal 2&lt;br /&gt;
|engine modified&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==[[Engine]]==&lt;br /&gt;
* [[collision detection]]: 2D, except bodies&lt;br /&gt;
* [[lighting]]: [[dynamic light|dynamic]], [[colored light|colored]], [[flickering]]&lt;br /&gt;
* [[particle effects]]: beer grain/hops, blood spurts, bubbles, cold air, crumbs, disease clouds, dust, electricity arcs, explosions, fire, glass shards (bottles, windows), liquid drops/splash, mist, smoke, sparks, steam&lt;br /&gt;
* [[physics]]: [[Karma engine]]&lt;br /&gt;
** [[friction]]/[[gravity]]: player, enemies&lt;br /&gt;
** [[explosion force]] blows out glass and up vehicles (+ debris)&lt;br /&gt;
** &amp;quot;[[ragdoll physics|ragdoll]]&amp;quot; (human bodies) &lt;br /&gt;
* [[reflection]]: [[mirrors]]; see environmental texture mapping&lt;br /&gt;
* [[shadows]]: [[in-texture]] (buildings)&lt;br /&gt;
* texture: 16-/32-[[bit depth]]&lt;br /&gt;
** [[filtering]]: [[bilinear]]&lt;br /&gt;
** mapping: [[environmental mapping|environmental]] (some signs, statues, tile floors/walls)&lt;br /&gt;
** [[decals]]: barf, blood (puddles, splats), bullet holes, pee &lt;br /&gt;
* [[transparency]]: barf, fire, glass, light beams, pee, smoke, steam&lt;br /&gt;
* other: [[location-specific body damage]] (heads detach, blood spurts), [[skeletal animation]], skin, pixel-shaded toxic waste &lt;br /&gt;
&lt;br /&gt;
==Atmospheric/environmental [[effects]]==&lt;br /&gt;
* [[water]]: [[mist]], [[ripples]], [[splash]] (pee only?)&lt;br /&gt;
* [[weather]]: [[clouds (moving)]], [[fog]]&lt;br /&gt;
&lt;br /&gt;
===other===&lt;br /&gt;
* blood [[puddles]]/splats&lt;br /&gt;
* bodies: twitch when hit/kicked&lt;br /&gt;
* location-specific NPC body damage: heads detach, blood spurts, body falls over, twitching, crawling&lt;br /&gt;
* [[bubbles]]: hot beer, pee puddles&lt;br /&gt;
* [[cold air]]: meat freezer doors &amp;amp; vents, store dairy shelves&lt;br /&gt;
* [[crumbs]]: dog biscuits&lt;br /&gt;
* diseased cow head fly swarms and disease clouds&lt;br /&gt;
* [[drips]]: gas &amp;amp; pee (ceilings, objects, people), water (pipes, sprinklers)&lt;br /&gt;
* [[dust]]: feet/kick impacts&lt;br /&gt;
* [[electricity arcs]]: stungun&lt;br /&gt;
* [[explosions]], [[fire]]; see [[#Engine|particle effects]]&lt;br /&gt;
* [[gas]]: forms puddles (+ expands, fades away after awhile)&lt;br /&gt;
* [[mist]]: waterfalls (napalm factory pipe breaks, rivers)&lt;br /&gt;
* [[pee]]: forms puddles (+ expands, fades away after awhile, bubbles &amp;amp; splash if on same spot); turns: red (blood) when player shot, orange (infected) after player visits Napalm factory&lt;br /&gt;
* [[smoke]]: chimneys, fire, exploded vehicles, gunshots&lt;br /&gt;
* [[sparks]]: bullet impacts, napalm pours/vents (+ bounce)&lt;br /&gt;
* [[steam]]: grates, napalm, peeing on some hot things, stungun, vents&lt;br /&gt;
&lt;br /&gt;
==[[Character]]==&lt;br /&gt;
===[[Player character]]===&lt;br /&gt;
* [[The Postal Dude]]&lt;br /&gt;
* [[breathes heavily]] when aiming rifle scope&lt;br /&gt;
* [[footstep]] sound: only 1 type&lt;br /&gt;
* [[outfits]]: (cop, gimp, normal)&lt;br /&gt;
* police [[wanted level]] (bar) &lt;br /&gt;
* [[moves]]: [[crouch]], [[shoot]], [[jump]], [[pee]], [[run]], [[strafe]], [[unzip]]/zip pants, [[walk]]&lt;br /&gt;
* [[view]]: [[1st-person]]&lt;br /&gt;
** [[view pan|pan]]: keyboard/mouse&lt;br /&gt;
** [[zoom]]: fixed level (rifle scope)&lt;br /&gt;
** [[shakes on impacts]] (baton, kicks, shovel, etc) &lt;br /&gt;
&lt;br /&gt;
===[[NPC]]s===&lt;br /&gt;
* [[cats]] (non-threatening), [[dogs]], [[elephants]], [[humans]]&lt;br /&gt;
&lt;br /&gt;
====[[AI]]====&lt;br /&gt;
* people&lt;br /&gt;
** attack when attacked&lt;br /&gt;
** chit-chat with other NPCs&lt;br /&gt;
** firing weapons/kicking causes some to cower, run away, scream, and/or shoot back&lt;br /&gt;
** face/look at player when he breaks glass&lt;br /&gt;
** peeing on causes comments, some to barf, shoot player, and/or cough and wipe pee off face&lt;br /&gt;
** running into causes comments &lt;br /&gt;
* cats: attracted to catnip, run away when approached too quickly (sometimes) or if peed on or something thrown at&lt;br /&gt;
* dogs: attack cats (sometimes), some growl and/or attack when approached, most will befriend (and attack enemies of) player if given a dog biscuit, pee on dead bodies, retrieve thrown objects (except food which they eat), sometimes take a crap after eating (I've seen the turds appear but haven't actually seen a dog leave one yet) &lt;br /&gt;
&lt;br /&gt;
==[[Environment]]==&lt;br /&gt;
* [[:cat:levels|levels]]: 5 [[days]], 1 [[city]], ~10 [[areas]]&lt;br /&gt;
* [[location]]: Paradise, [[Arizona]], [[USA]]; [[urban]]&lt;br /&gt;
* [[cutscenes]]: yes&lt;br /&gt;
* full-motion videos (FMVs): no&lt;br /&gt;
* [[level editor]]: PostEd (modified UnrealEd)&lt;br /&gt;
* linear progression: no&lt;br /&gt;
* outdoor landscaping/terrain design: outdoor, indoor; [[LOD]]; see location&lt;br /&gt;
* [[puzzles]]: get things, go to places&lt;br /&gt;
* [[traps/hazards]]: [[barbed wire]], beer crusher/rollers, [[cacti]], [[disease]], [[explosions]], [[falling]], [[fire]], getting bit/hit/shot/[[trampled]], hot beer, [[toxic waste]] &lt;br /&gt;
&lt;br /&gt;
===[[environmental interaction]]===&lt;br /&gt;
* [[break]]: [[cars]], [[chairs]], [[barrels]] (some), beer boxes/[[kegs]], [[bodies]], [[bottles]], [[gas pumps]], [[glass windows]], natural gas [[pipeline]], [[propane tank]]&lt;br /&gt;
* knockover/[[move]]/[[push]]: [[cardboard boxes]] (most), [[casket]], [[computer]] (cases, keyboards, monitors), hospital [[gurneys]] (some), human bodies, [[mailboxes]] (blue street only?), mayonnaise [[jar]] (1 only?), [[milk crates]] (some), [[pallets]] (some), [[podiums]], [[tables]] (most), [[tampon box]], [[TVs]] (some), [[tool cabinets]], [[trash]] ([[trashbags|bags]], [[trashcans|cans]]), [[water heaters]] (some), weapons (most)&lt;br /&gt;
* [[ride]]: beer stirrer, [[conveyor belts]], crawling bodies, kicked objects (hospital gurney)&lt;br /&gt;
* other: [[kick]] [[ATMs]] causes sparks and dispenses money, pee on fires (+ self) to extinguish&lt;br /&gt;
&lt;br /&gt;
==[[inventory]]==&lt;br /&gt;
* [[ammo]], [[books]], [[catnip cans]], [[cats]], [[citations]], [[clothes]] (cop uniform, gimp bondage outfit, normal), [[Christmas tree]], diseased [[cow head]]s, [[dog biscuits]] (+ boxes), [[food]] ([[chinese box]], [[fast food bags]], [[donuts]], [[pizza slices]], [[steaks]]), [[health pipes]], [[map]], [[money]], [[newspapers]], [[radar]] (+ bass and Pirahna addons)&lt;br /&gt;
* [[weapons]]: [[baton]], foot, [[grenades]], [[guns]] ([[pistol]], [[machinegun]], [[shotgun]], [[sniper rifle]]), [[Molotov Cocktails]], [[rocket launcher]], [[scissors]], [[shovel]]&lt;br /&gt;
** scissors bounce off and stick to surfaces (depending on how thrown) &lt;br /&gt;
&lt;br /&gt;
==other==&lt;br /&gt;
* [[sound]]: [[stereo sound|stereo]], &amp;quot;3D sound&amp;quot;&lt;/div&gt;</description>
			<pubDate>Tue, 02 Feb 2010 00:06:45 GMT</pubDate>			<dc:creator>Eep²</dc:creator>			<comments>http://www.tnlc.com/wiki/index.php?title=Talk:Postal%C2%B2</comments>		</item>
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