Category:damage
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| Revision as of 15:17, 5 September 2007 (edit) Eep² (t|c) '''Damage''' refers to various traps and hazards that can afflict something (like a character or an object) that may or may not cause death (or break... ← Previous diff |
Revision as of 18:36, 13 January 2010 (edit) (undo) Eep² (t|c) reword Next diff → |
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| - | '''[[w:Damage|Damage]]''' refers to various [[w:trap|trap]]s and [[w:hazard|hazard]]s that can afflict something (like a [[character]] or an [[object]]) that may or may not cause death (or [[break]]ing/destruction if an object). | + | '''Damage''' is various [[trap]]s and [[w:hazard|hazard]]s that can afflict something (like a [[character]] or an [[object]]) that may or may not cause death (or [[break]]ing/destruction if an object). |
| - | [[Category:gameplay]] | + | {{general|cat=gameplay}} |
| + | |||
| + | ==See also== | ||
| + | * [[decay]] | ||
Revision as of 18:36, 13 January 2010
Damage is various traps and hazards that can afflict something (like a character or an object) that may or may not cause death (or breaking/destruction if an object).
Games (1)
See also
Articles (26)
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