Form:Game
3D Game Comparison - Game vs. game. No hype; just facts.™
(Difference between revisions)
| Revision as of 04:38, 15 August 2007 (edit) Eep² (t|c) character, environment ← Previous diff |
Revision as of 09:09, 15 August 2007 (edit) (undo) Eep² (t|c) Next diff → |
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| Line 39: | Line 39: | ||
| <tr valign=top> <td>{{{field|effect water splash|input type=checkbox}}} Splash | <tr valign=top> <td>{{{field|effect water splash|input type=checkbox}}} Splash | ||
| <tr valign=top> <td>{{{field|effect water waves|input type=checkbox}}} Waves | <tr valign=top> <td>{{{field|effect water waves|input type=checkbox}}} Waves | ||
| - | <tr valign=top> <td>{{{field|effect water other}}} Other | + | <tr valign=top> <td>Other: {{{field|effect water other}}} |
| <tr valign=top><td rowspan=4><b>Breath</b><td>{{{field|effect breath cold|input type=checkbox}}} Cold | <tr valign=top><td rowspan=4><b>Breath</b><td>{{{field|effect breath cold|input type=checkbox}}} Cold | ||
| <tr valign=top> <td>{{{field|effect breath fire|input type=checkbox}}} Fire | <tr valign=top> <td>{{{field|effect breath fire|input type=checkbox}}} Fire | ||
| <tr valign=top> <td>{{{field|effect breath poison|input type=checkbox}}} Poison | <tr valign=top> <td>{{{field|effect breath poison|input type=checkbox}}} Poison | ||
| - | <tr valign=top> <td>{{{field|effect breath other}}} Other | + | <tr valign=top> <td>Other: {{{field|effect breath other}}} |
| </table> | </table> | ||
| {{{end template}}} | {{{end template}}} | ||
| + | {{{for template|characters}}} | ||
| <fieldset><legend><b>Character</b></legend> | <fieldset><legend><b>Character</b></legend> | ||
| <ul> | <ul> | ||
| Line 54: | Line 55: | ||
| {{{field|character|rows=20}}} | {{{field|character|rows=20}}} | ||
| </fieldset> | </fieldset> | ||
| + | {{{end template}}} | ||
| - | <fieldset><legend><b>Environment</b></legend> | + | {{{for template|interaction}}} |
| - | <ul> | + | <fieldset><legend><b>Environmental interaction</b></legend> |
| - | <li><b>Break</b>: {{{field|break|autocomplete on=Objects|multiple}}} | + | <table> |
| - | <li><b>Close</b>: {{{field|close|autocomplete on=Objects|multiple}}} | + | <tr valign=top><td><b>Break</b> <td>{{{field|break|autocomplete on=Objects|multiple}}} |
| - | <li><b>Drop</b>: {{{field|drop|autocomplete on=Objects|multiple}}} | + | <tr valign=top><td><b>Close</b> <td>{{{field|close|autocomplete on=Objects|multiple}}} |
| - | <li><b>Open</b>: {{{field|open|autocomplete on=Objects|multiple}}} | + | <tr valign=top><td><b>Drop</b> <td>{{{field|drop|autocomplete on=Objects|multiple}}} |
| - | <li><b>Pickup</b>: {{{field|pickup|autocomplete on=Objects|multiple}}} | + | <tr valign=top><td><b>Open</b> <td>{{{field|open|autocomplete on=Objects|multiple}}} |
| - | <li><b>Pull</b>: {{{field|pull|autocomplete on=Objects|multiple}}} | + | <tr valign=top><td><b>Pickup</b><td>{{{field|pickup|autocomplete on=Objects|multiple}}} |
| - | <li><b>Push</b>: {{{field|push|autocomplete on=Objects|multiple}}} | + | <tr valign=top><td><b>Pull</b> <td>{{{field|pull|autocomplete on=Objects|multiple}}} |
| - | <li><b>Ride</b>: {{{field|ride|autocomplete on=Objects|multiple}}} | + | <tr valign=top><td><b>Push</b> <td>{{{field|push|autocomplete on=Objects|multiple}}} |
| - | <li><b>Shoot</b>: {{{field|shoot|autocomplete on=Objects|multiple}}} | + | <tr valign=top><td><b>Ride</b> <td>{{{field|ride|autocomplete on=Objects|multiple}}} |
| - | <li><b>Throw</b>: {{{field|throw|autocomplete on=Objects|multiple}}} | + | <tr valign=top><td><b>Shoot</b> <td>{{{field|shoot|autocomplete on=Objects|multiple}}} |
| - | <li><b>Other</b>: {{{field|action other|autocomplete on=Objects|multiple}}} | + | <tr valign=top><td><b>Throw</b> <td>{{{field|throw|autocomplete on=Objects|multiple}}} |
| - | </ul> | + | <tr valign=top><td><b>Other</b> <td>{{{field|interaction other|autocomplete on=Objects|multiple}}} |
| - | {{{field|environment|rows=20}}} | + | </table> |
| + | {{{field|environmental interaction|rows=20}}} | ||
| </fieldset> | </fieldset> | ||
| + | {{{end template}}} | ||
| <fieldset><legend><b>Free text</b></legend> | <fieldset><legend><b>Free text</b></legend> | ||
| {{{field|free text|rows=20}}} | {{{field|free text|rows=20}}} | ||
| </fieldset> | </fieldset> | ||
Revision as of 09:09, 15 August 2007
This is the 'Game' form; edit the page to see the source code or add a page with this form.
Game: page title
game
| Year | year |
| Genre | genre |
| Publisher | publisher |
| Developer | developer |
| Engine | engine |
| Character | character |
{{{end template}}}
engine
| Type | engine type polygon Polygon |
| engine type voxel Voxel | |
| engine type NURBS NURBS | |
| Other: engine type other | |
| Optimization | engine optimization LOD Level of detail (LOD) |
| engine optimization occlusion culling Occlusion culling | |
| engine optimization portal rendering Portal rendering | |
| Other: engine optimization other |
{{{end template}}}
effects
| Atmospheric/ environmental | Water | effect water bubbles Bubbles |
| effect water current Current | ||
| effect water drops Drops | ||
| effect water ripples Ripples | ||
| effect water splash Splash | ||
| effect water waves Waves | ||
| Other: effect water other | ||
| Breath | effect breath cold Cold | |
| effect breath fire Fire | ||
| effect breath poison Poison | ||
| Other: effect breath other |
{{{end template}}}
characters
{{{end template}}}interaction

