Drive Beyond Horizons

3D Game Comparison - Game vs. game. No hype; just facts.™

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Revision as of 04:00, 23 June 2025 (edit)
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Atmospheric/environmental effects - weather
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Line 157: Line 157:
==[[Environment]]== ==[[Environment]]==
-* [[# levels]]: 1+* [[# levels]]: 1 world
 +* size: infinite (procedurally-generated terrain), road length: [https://steamcommunity.com/stats/2625420/leaderboards/16200288/ 2 billion km+]
* [[locations]]: [[desert]]; bars, dumps, garages, gas stations, house, minefields, motels, radio towers, water towers * [[locations]]: [[desert]]; bars, dumps, garages, gas stations, house, minefields, motels, radio towers, water towers
* [[cutscenes]]: no * [[cutscenes]]: no

Revision as of 04:04, 23 June 2025

Contents

Wikipedia:Drive Beyond Horizons
}}
year  2025
genre(s)  actiondriving simulationsurvival
developer(s) Tacty Studio
publisher(s) Santor Games
engine Unreal 5
Character
name  unnamed


Engine

Atmospheric/environmental effects

Lighting

Physics

Character

Player character

NPCs

Environment

Interaction

Inventory

  • brushes, cans (beer, food, soda), flashlights, sponges, weapons
  • backpack: 2, 4, 6 slots

Vehicles

  • cars: Bonphiac (Pontiac Firebird coupe), C18 (Citroën C15 sprinter van), Dada (AvtoVAZ VAZ-2101 "Lada 1200" sedan), Golf (Volkswagen Golf Mk1 GTI), GTR (Nissan Skyline GT-R coupe), IFA (Industrieverband Fahrzeugbau IFA W 50 truck), Musgoat (Ford Mustang Fastback coupe), Popoya (Toyota Hilux pickup truck), trailer, TriClops (Tucker 48 sedan), UAZ (Ulyanovsky Avtomobilny Zavod UAZ 2206 van)
  • trucks: heavy-duty, pickup
  • vans

Other

See also

Personal tools