Template:game-
3D Game Comparison - Game vs. game. No hype; just facts.™
(Difference between revisions)
| Revision as of 09:44, 14 September 2007 (edit) Eep² (t|c) fix table formatting ← Previous diff |
Revision as of 11:00, 14 September 2007 (edit) (undo) Eep² (t|c) locations, puzzles, weapons, targeting, NPCs, AI, inventory Next diff → |
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| [[Wikipedia: {{#if:{{{wikipedia|}}}|{{{wikipedia}}}{{!}}Wikipedia: {{PAGENAME}}|{{PAGENAME}}}}]] | [[Wikipedia: {{#if:{{{wikipedia|}}}|{{{wikipedia}}}{{!}}Wikipedia: {{PAGENAME}}|{{PAGENAME}}}}]] | ||
| - | {| cellspacing=0 style="border: 1px solid" rules=cols | + | {| cellspacing=0 style="border: 1px solid" border rules=cols |
| |- valign=top | |- valign=top | ||
| <!-- | <!-- | ||
| Line 31: | Line 31: | ||
| |- valign=top | |- valign=top | ||
| |colspan=2 | '''[[:cat:actions|Actions]]''' ||{{#replace:{{#replace:|{{{actions|}}},{{!}}/ *([^,]+)/{{!}} [[\1]]}}{{!}}/,$/{{!}}}} | |colspan=2 | '''[[:cat:actions|Actions]]''' ||{{#replace:{{#replace:|{{{actions|}}},{{!}}/ *([^,]+)/{{!}} [[\1]]}}{{!}}/,$/{{!}}}} | ||
| + | |- style="background:#797b86" valign=top | ||
| + | |colspan=2 | '''[[NPC]]s''' ||{{#if:{{{NPCs|}}}|[[{{{NPCs}}}]]|?}} | ||
| + | |- valign=top | ||
| + | |colspan=2 | '''[[AI]]''' ||{{#if:{{{AI|}}}|[[{{{AI}}}]]|?}} | ||
| |- style="background:#778" valign=top | |- style="background:#778" valign=top | ||
| |colspan=3 align=center | [[:cat:environment|'''Environment''']] | |colspan=3 align=center | [[:cat:environment|'''Environment''']] | ||
| Line 36: | Line 40: | ||
| |colspan=2 | '''# [[level]]s''' ||{{#if:{{{#levels|}}}|[[{{{#levels}}}]]|?}} | |colspan=2 | '''# [[level]]s''' ||{{#if:{{{#levels|}}}|[[{{{#levels}}}]]|?}} | ||
| |- style="background:#797b86" valign=top | |- style="background:#797b86" valign=top | ||
| - | |colspan=2 | '''[[cutscene|Cutscenes]]''' ||{{#if:{{{cutscenes|}}}|[[{{{cutscenes}}}]]|?}} | + | |colspan=2 | '''[[:cat:locations|Locations]]''' ||{{#if:{{{#levels|}}}|[[{{{#levels}}}]]|?}} |
| |- valign=top | |- valign=top | ||
| - | |colspan=2 | '''[[:cat:damage|Damage<br><small>(traps/hazards)</small>]]''' ||{{#if:{{{damage|}}}|[[{{{damage}}}]]|?}} | + | |colspan=2 | '''[[cutscene|Cutscenes]]''' ||{{#if:{{{locations|}}}|[[{{{locations}}}]]|?}} |
| |- style="background:#797b86" valign=top | |- style="background:#797b86" valign=top | ||
| - | |rowspan=13 | <div style="text-align: center">'''[[:cat:interaction|I<br>n<br>t<br>e<br>r<br>a<br>c<br>t<br>i<br>o<br>n]]'''</div> ||[[break]] ||{{#if:{{{break|}}}|[[{{{break}}}]]|?}} | + | |colspan=2 | '''[[:cat:damage|Damage<br><small>(traps/hazards)</small>]]''' ||{{#if:{{{damage|}}}|[[{{{damage}}}]]|?}} |
| |- valign=top | |- valign=top | ||
| - | | [[burn]] ||{{#if:{{{burn|}}}|[[{{{burn}}}]]|?}} | + | |rowspan=13 | <div style="text-align: center">'''[[:cat:interaction|I<br>n<br>t<br>e<br>r<br>a<br>c<br>t<br>i<br>o<br>n]]'''</div> ||[[break]] ||{{#if:{{{break|}}}|[[{{{break}}}]]|?}} |
| |- style="background:#797b86" valign=top | |- style="background:#797b86" valign=top | ||
| - | | [[close]] ||{{#if:{{{close|}}}|[[{{{close}}}]]|?}} | + | | [[burn]] ||{{#if:{{{burn|}}}|[[{{{burn}}}]]|?}} |
| |- valign=top | |- valign=top | ||
| - | | [[drop]] ||{{#if:{{{drop|}}}|[[{{{drop}}}]]|?}} | + | | [[close]] ||{{#if:{{{close|}}}|[[{{{close}}}]]|?}} |
| |- style="background:#797b86" valign=top | |- style="background:#797b86" valign=top | ||
| - | | [[open]] ||{{#if:{{{open|}}}|[[{{{open}}}]]|?}} | + | | [[drop]] ||{{#if:{{{drop|}}}|[[{{{drop}}}]]|?}} |
| |- valign=top | |- valign=top | ||
| - | | [[pick up]] ||{{#if:{{{pick up|}}}|[[{{{pick up}}}]]|?}} | + | | [[open]] ||{{#if:{{{open|}}}|[[{{{open}}}]]|?}} |
| |- style="background:#797b86" valign=top | |- style="background:#797b86" valign=top | ||
| - | | [[pull]] ||{{#if:{{{pull|}}}|[[{{{pull}}}]]|?}} | + | | [[pick up]] ||{{#if:{{{pick up|}}}|[[{{{pick up}}}]]|?}} |
| |- valign=top | |- valign=top | ||
| - | | [[push]] ||{{#if:{{{push|}}}|[[{{{push}}}]]|?}} | + | | [[pull]] ||{{#if:{{{pull|}}}|[[{{{pull}}}]]|?}} |
| |- style="background:#797b86" valign=top | |- style="background:#797b86" valign=top | ||
| - | | [[ride]] ||{{#if:{{{ride|}}}|[[{{{ride}}}]]|?}} | + | | [[push]] ||{{#if:{{{push|}}}|[[{{{push}}}]]|?}} |
| |- valign=top | |- valign=top | ||
| - | | [[shoot]] ||{{#if:{{{shoot|}}}|[[{{{shoot}}}]]|?}} | + | | [[ride]] ||{{#if:{{{ride|}}}|[[{{{ride}}}]]|?}} |
| |- style="background:#797b86" valign=top | |- style="background:#797b86" valign=top | ||
| - | | [[throw]] ||{{#if:{{{throw|}}}|[[{{{throw}}}]]|?}} | + | | [[shoot]] ||{{#if:{{{shoot|}}}|[[{{{shoot}}}]]|?}} |
| |- valign=top | |- valign=top | ||
| - | | [[turn on/off]] ||{{#if:{{{turn on/off|}}}|[[{{{turn on/off}}}]]|?}} | + | | [[throw]] ||{{#if:{{{throw|}}}|[[{{{throw}}}]]|?}} |
| |- style="background:#797b86" valign=top | |- style="background:#797b86" valign=top | ||
| + | | [[turn on/off]] ||{{#if:{{{turn on/off|}}}|[[{{{turn on/off}}}]]|?}} | ||
| + | |- valign=top | ||
| | other ||{{#if:{{{interaction other|}}}|[[{{{interaction other}}}]]|?}} | | other ||{{#if:{{{interaction other|}}}|[[{{{interaction other}}}]]|?}} | ||
| + | |- style="background:#797b86" valign=top | ||
| + | |colspan=2 | '''[[puzzle|Puzzles]]''' ||{{#if:{{{puzzles|}}}|[[{{{puzzles}}}]]|?}} | ||
| + | |- style="background:#778" valign=top | ||
| + | |colspan=3 align=center | [[:cat:weapons|'''Weapons''']] | ||
| + | |- valign=top | ||
| + | |colspan=2 | '''Weapons''' ||{{#if:{{{weapons|}}}|[[{{{weapons}}}]]|?}} | ||
| + | |- style="background:#797b86" valign=top | ||
| + | |colspan=2 | '''[[targeting|Targeting]]''' ||{{#if:{{{targeting|}}}|[[{{{targeting}}}]]|?}} | ||
| + | |- style="background:#778" valign=top | ||
| + | |colspan=3 align=center | [[:cat:inventory|'''Inventory''']] | ||
| + | |- valign=top | ||
| + | |colspan=2 | '''Design''' ||{{#if:{{{inventory design|}}}|[[{{{inventory design}}}]]|?}} | ||
| + | |- style="background:#797b86" valign=top | ||
| + | |colspan=2 | '''[[:cat:objects|Objects]]''' ||{{#if:{{{objects|}}}|[[{{{objects}}}]]|?}} | ||
| + | |- valign=top | ||
| + | |colspan=2 | '''[[pickup|Pickups]]''' ||{{#if:{{{pickups|}}}|[[{{{pickups}}}]]|?}} | ||
| |} | |} | ||
| <includeonly>[[cat:games]]</includeonly> | <includeonly>[[cat:games]]</includeonly> | ||
| <noinclude>[[cat:games| ]][[cat:templates]]</noinclude> | <noinclude>[[cat:games| ]][[cat:templates]]</noinclude> | ||
Revision as of 11:00, 14 September 2007
| Year | ? | |
| Genre(s) | ? | |
| Publisher(s) | ? | |
| Developer(s) | ? | |
| Engine | ||
| Name | ? | |
| Type | ||
| Optimization | ||
| Character | ||
| Name | ? | |
| Description | ? | |
| Actions | /,$/| | |
| NPCs | ? | |
| AI | ? | |
| Environment | ||
| # levels | ? | |
| Locations | ? | |
| Cutscenes | ? | |
| Damage (traps/hazards) | ? | |
| break | ? | |
| burn | ? | |
| close | ? | |
| drop | ? | |
| open | ? | |
| pick up | ? | |
| pull | ? | |
| push | ? | |
| ride | ? | |
| shoot | ? | |
| throw | ? | |
| turn on/off | ? | |
| other | ? | |
| Puzzles | ? | |
| Weapons | ||
| Weapons | ? | |
| Targeting | ? | |
| Inventory | ||
| Design | ? | |
| Objects | ? | |
| Pickups | ? | |

