Tomb Raider

3D Game Comparison - Game vs. game. No hype; just facts.™

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{{game {{game
|year=1996 |year=1996
-|genre=Action-Adventure+|genre=action-adventure
|publisher=Eidos Interactive |publisher=Eidos Interactive
|developer=Core Design |developer=Core Design
-|engine=Proprietary+|engine=proprietary
|engine type polygon=yes |engine type polygon=yes
|effect water splash=yes |effect water splash=yes
|character=Lara Croft |character=Lara Croft
-|actions=climb, dive, grab edge, jump, pick up, pull, push, roll, run, shimmy, shoot, sidestep, swim, vault, walk+|actions=climb, dive, grab, jump, pick up, pull, push, roll, run, shimmy, shoot, sidestep, swim, vault, walk
|pick up=ammo, artifacts, keys, weapons |pick up=ammo, artifacts, keys, weapons
|pull=blocks, crates, levers, switches |pull=blocks, crates, levers, switches
}} }}
-==engine==+==[[:cat:engine|engine]]==
* [[collision detection]]: mostly 2D, Lara slides down vertically angled slopes * [[collision detection]]: mostly 2D, Lara slides down vertically angled slopes
* [[lighting]]: static, white * [[lighting]]: static, white
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*** Lara: dynamic *** Lara: dynamic
*** NPCs/darts: static *** NPCs/darts: static
-* texture+* [[texture]]
-** filtering: [[bilinear]]+** [[texture filtering|filtering]]: [[bilinear]]
** [[palette]]: 8-bit ** [[palette]]: 8-bit
** tile resolution: 64x64 ** tile resolution: 64x64
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===[[atmospheric/environmental effects]]=== ===[[atmospheric/environmental effects]]===
-* [[dust]]: shooting [[darts]]+* [[dust]]: [[shooting darts]]
-* shooting [[lava]]+* [[shooting lava]]
* [[particle effects]]: shooting lava * [[particle effects]]: shooting lava
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* # polygons: 380 * # polygons: 380
* textures/skin: normal, grey tanktop * textures/skin: normal, grey tanktop
-* view: [[3rd-person]]+* [[view]]: [[3rd-person]]
-** [[pan]]: static (locked behind character) & dynamic (keyboard-controlled)+** [[view pan|pan]]: static (locked behind character) & dynamic (keyboard-controlled)
** [[zoom]]: slightly when panning ** [[zoom]]: slightly when panning
* [[water tinting]] * [[water tinting]]
Line 60: Line 60:
===[[damage]]=== ===[[damage]]===
-* [[arrows]] (shooting), [[blades]] (floor, rolling, vertically swinging), [[boulders]] (rolling), [[darts]] (shooting), [[doors]] (split-shutting), [[fire]], [[floors]] (crumbling, falling-anchored), [[lava]], [[lightning]] bolts, Midas' golden hand ([[crushing]]), [[swords]] ([[falling]]), [[spikes]] (ceiling, floor, wall), [[Thor's hammer]]+* [[arrows (shooting)]], [[blades]] (floor, rolling, vertically swinging), [[boulders (rolling)]], [[darts]] (shooting), [[doors (split-shutting)]], [[falling]], [[fire]], floors ([[crumbling floors|crumbling]], [[falling floors|falling-anchored]]), [[lava]], [[lightning]] bolts, Midas' golden hand ([[crushing]]), [[swords (falling)]], [[spikes]] (ceiling, floor, wall), [[Thor's hammer]]
===[[puzzles]]=== ===[[puzzles]]===

Revision as of 22:45, 15 January 2010

Contents

Wikipedia:Tomb Raider
}}
year  1996
genre(s)  action-adventure
developer(s) Core Design
publisher(s) Eidos Interactive
engine proprietary
Character
name  Lara Croft
actions  climb, dive, grab, jump, pick up, pull, push, roll, run, shimmy, shoot, sidestep, swim, vault, walk



engine

atmospheric/environmental effects

character

non-player characters


environment

design

damage

puzzles

interaction


weapons

inventory

other

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