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3D Game Comparison - Game vs. game. No hype; just facts.™

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50 results starting at #231
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15:01, 11 February 2010 ‎egg (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[85 bytes] ‎Eep² (t|c) {{object|cat=food}} ==See also== * chick * chicken * omelete * shell
14:52, 11 February 2010 ‎soap (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[59 bytes] ‎Eep² (t|c) {{object}} ==See also== * clean {{intitle}} * wash
14:49, 11 February 2010 ‎belt (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[49 bytes] ‎Eep² (t|c) {{object|cat=clothing}} ==See also== {{intitle}}
14:48, 11 February 2010 ‎skirt (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[23 bytes] ‎Eep² (t|c) {{object|cat=clothing}}
14:48, 11 February 2010 ‎robe (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[47 bytes] ‎Eep² (t|c) {{object|cat=clothing}} ==See also== * rob
14:42, 11 February 2010 ‎spoon (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[58 bytes] ‎Eep² (t|c) {{object}} ==See also== * fork * knife
14:36, 11 February 2010 ‎disarm (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[35 bytes] ‎Eep² (t|c) {{action}} ==See also== * trap
14:35, 11 February 2010 ‎urn (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[37 bytes] ‎Eep² (t|c) {{object}} ==See also== * coffin
14:33, 11 February 2010 ‎hill (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[41 bytes] ‎Eep² (t|c) {{location}} ==See also== * mountain
14:32, 11 February 2010 ‎volcano (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[74 bytes] ‎Eep² (t|c) {{location}} ==See also== * ash * ember * lava * mountain
14:30, 11 February 2010 ‎cauldron (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[25 bytes] ‎Eep² (t|c) {{object|cat=containers}}
14:29, 11 February 2010 ‎enchant (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[10 bytes] ‎Eep² (t|c) {{action}}
14:26, 11 February 2010 ‎gondola (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[23 bytes] ‎Eep² (t|c) {{object|cat=vehicles}}
14:25, 11 February 2010 ‎tomb (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[73 bytes] ‎Eep² (t|c) {{location}} ==See also== * crypt * grave * cat:Tomb Raider
14:15, 11 February 2010 ‎find (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[50 bytes] ‎Eep² (t|c) {{general|cat=puzzles}}
14:13, 11 February 2010 ‎dungeon (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[27 bytes] ‎Eep² (t|c) {{level}} cat:locations
10:42, 11 February 2010 ‎reptile (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[25 bytes] ‎Eep² (t|c) {{character|cat=animals}}
10:35, 11 February 2010 ‎crab (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[25 bytes] ‎Eep² (t|c) {{character|cat=animals}}
10:34, 11 February 2010 ‎world (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[72 bytes] ‎Eep² (t|c) {{level}} cat:locations ==See also== * environment * planet
10:33, 11 February 2010 ‎beetle (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[25 bytes] ‎Eep² (t|c) {{character|cat=insects}}
10:32, 11 February 2010 ‎orc (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[24 bytes] ‎Eep² (t|c) {{character|cat=beings}}
10:26, 11 February 2010 ‎The Elder Scrolls III: Morrowind (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[6,733 bytes] ‎Eep² (t|c) <img src=http://tnlc.com/eep/morrowind.gif width=299 height=66 border=0 alt="The Elder Scrolls III: Morrowind"> {{game |circa=2002 |genre=fantasy action-adventure-RPG |engine=NDL NetImmerse }} ==[...
09:32, 11 February 2010 ‎hose (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[48 bytes] ‎Eep² (t|c) {{object}} ==See also== * spray * water
08:27, 8 February 2010 ‎day-night cycle (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[194 bytes] ‎Eep² (t|c) '''Day-night cycle''' is the gradual transition of light through daytime and nighttime during a day. {{effect|day}} cat:light
03:44, 8 February 2010 ‎Looking Glass Studios (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[48 bytes] ‎Eep² (t|c) {{company}} ==See also== * glass * look
03:42, 8 February 2010 ‎look (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[81 bytes] ‎Eep² (t|c) {{action|visual perception}} ==See also== * Looking Glass * view
02:06, 8 February 2010 ‎headlight (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[117 bytes] ‎Eep² (t|c) cat:light {{object}} ==See also== * head * light * taillight
01:55, 8 February 2010 ‎tire kickup (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[261 bytes] ‎Eep² (t|c) {{effect|road debris|tire spray|road spray|cat=particle effects}} ==See also== * surface * road * spray * tire {{redirects}}
19:38, 7 February 2010 ‎vertical angle adjustment (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[194 bytes] ‎Eep² (t|c) '''{{PAGENAME}}''' is if a shadow falls on slopes (and curves) and not just horizontal/flat surfaces. {{w|adjustment|Wikipedia: adjustment}}<br> {{effect|vertical angle|cat=shadow effects}}
17:15, 7 February 2010 ‎player (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[60 bytes] ‎Eep² (t|c) {{general}} ==See also== {{intitle}}
17:10, 7 February 2010 ‎help player (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[75 bytes] ‎Eep² (t|c) {{wikt|help|Wiktionary: help}} {{ai}}
10:15, 7 February 2010 ‎Middle East (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[12 bytes] ‎Eep² (t|c) {{location}}
10:15, 7 February 2010 ‎coast (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[38 bytes] ‎Eep² (t|c) {{location}} ==See also== * ocean
10:14, 7 February 2010 ‎Crusades (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[12 bytes] ‎Eep² (t|c) {{location}}
10:13, 7 February 2010 ‎interrogate (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[10 bytes] ‎Eep² (t|c) {{action}}
10:11, 7 February 2010 ‎eavesdrop (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[10 bytes] ‎Eep² (t|c) {{action}}
10:11, 7 February 2010 ‎activate (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[10 bytes] ‎Eep² (t|c) {{action}}
10:09, 7 February 2010 ‎2012 (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[42 bytes] ‎Eep² (t|c) {{general}} ==See also== * cat:years
22:53, 6 February 2010 ‎eagle (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[23 bytes] ‎Eep² (t|c) {{character|cat=birds}}
22:52, 6 February 2010 ‎Jerusalem (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[23 bytes] ‎Eep² (t|c) {{location}}
22:52, 6 February 2010 ‎assassin (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[13 bytes] ‎Eep² (t|c) {{character}}
22:27, 6 February 2010 ‎depth of field (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[25 bytes] ‎Eep² (t|c) cat:camera {{effect}}
12:09, 6 February 2010 ‎vertex shader (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[86 bytes] ‎Eep² (t|c) {{effect}} ==See also== * pixel shader
12:09, 6 February 2010 ‎pixel shader (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[84 bytes] ‎Eep² (t|c) {{effect}} ==See also== * vertex shader
12:07, 6 February 2010 ‎hay (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[61 bytes] ‎Eep² (t|c) {{object}} cat:particle effects ==See also== {{intitle}}
12:03, 6 February 2010 ‎Assassin's Creed (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[4,027 bytes] ‎Eep² (t|c) {{game |year= 2008 |genre=action-adventure |publisher=Ubisoft |developer=Ubisoft Montreal |engine=Scimitar }} ==Engine== * collision detection: see physics * lighting: [[d...
10:41, 6 February 2010 ‎monk (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[61 bytes] ‎Eep² (t|c) {{character}} ==See also== * bard * nun * priest
10:37, 6 February 2010 ‎feather (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[100 bytes] ‎Eep² (t|c) {{object|feather|chicken feather}} ==See also== * bird {{redirects}}
10:01, 6 February 2010 ‎torture (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[10 bytes] ‎Eep² (t|c) {{action}}
07:29, 6 February 2010 ‎portal (<img src=http://tnlc.com/eep/scroll.gif width=12 height=12 alt=History>) ‎[78 bytes] ‎Eep² (t|c) {{location|portal (fiction)}} ==See also== * door * gate * tunnel

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