User contributions
3D Game Comparison - Game vs. game. No hype; just facts.™
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- 10:44, 11 February 2010 (
diff) m The Elder Scrolls III: Morrowind →Inventory - links
- 10:42, 11 February 2010 (
diff) castles Redirecting to castle (top)
- 10:42, 11 February 2010 (
diff) reptile {{character|cat=animals}} (top)
- 10:42, 11 February 2010 (
diff) reptiles Redirecting to reptile (top)
- 10:41, 11 February 2010 (
diff) ghosts Redirecting to ghost (top)
- 10:40, 11 February 2010 (
diff) machines Redirecting to Category:machines (top)
- 10:35, 11 February 2010 (
diff) crab {{character|cat=animals}} (top)
- 10:35, 11 February 2010 (
diff) crabs Redirecting to crab (top)
- 10:34, 11 February 2010 (
diff) world {{level}} cat:locations ==See also== * environment * planet (top)
- 10:33, 11 February 2010 (
diff) beetle {{character|cat=insects}} (top)
- 10:32, 11 February 2010 (
diff) beetles Redirecting to beetle (top)
- 10:32, 11 February 2010 (
diff) orc {{character|cat=beings}} (top)
- 10:31, 11 February 2010 (
diff) orcs Redirecting to orc (top)
- 10:31, 11 February 2010 (
diff) m 3rd-person add redirect, see also: view
- 10:30, 11 February 2010 (
diff) m 1st-person add redirect, see also: view
- 10:29, 11 February 2010 (
diff) 1st- Redirecting to 1st-person (top)
- 10:28, 11 February 2010 (
diff) pixel-shading Redirecting to pixel shader (top)
- 10:28, 11 February 2010 (
diff) m vertex shader add redirects (top)
- 10:27, 11 February 2010 (
diff) m pixel shader add redirects (top)
- 10:27, 11 February 2010 (
diff) pixel-shaded Redirecting to pixel shader (top)
- 10:26, 11 February 2010 (
diff) The Elder Scrolls III: Morrowind <img src=http://tnlc.com/eep/morrowind.gif width=299 height=66 border=0 alt="The Elder Scrolls III: Morrowind"> {{game |circa=2002 |genre=fantasy action-adventure-RPG |engine=NDL NetImmerse }} ==[...
- 09:32, 11 February 2010 (
diff) hose {{object}} ==See also== * spray * water (top)
- 09:25, 11 February 2010 (
diff) m spray add redirect
- 09:23, 11 February 2010 (
diff) blood spray Redirecting to spray (top)
- 09:22, 11 February 2010 (
diff) m spray description, see also: spark
- 09:20, 11 February 2010 (
diff) m Category:liquid effect cat
- 09:18, 11 February 2010 (
diff) particles Redirecting to particle effects (top)
- 06:31, 11 February 2010 (
diff) DPL Redirecting to mw:Extension:DynamicPageList (third-party) (top)
- 22:01, 10 February 2010 (
diff) shard see also, redirects
- 22:00, 10 February 2010 (
diff) m glass shards fix redirect (top)
- 21:59, 10 February 2010 (
diff) m shard add redirects
- 21:59, 10 February 2010 (
diff) glass shards Redirecting to shards
- 21:58, 10 February 2010 (
diff) m environment mapping add redirect
- 21:57, 10 February 2010 (
diff) m Template:effect +parameters
- 21:54, 10 February 2010 (
diff) environmental texturemapping Redirecting to environment mapping (top)
- 10:19, 9 February 2010 (
diff) m wind fix cat (top)
- 10:18, 9 February 2010 (
diff) m snow fix cats (top)
- 10:18, 9 February 2010 (
diff) sandstorm fix cat, see also (top)
- 10:17, 9 February 2010 (
diff) m lightning fix cat
- 10:16, 9 February 2010 (
diff) m cloud fix cat (top)
- 10:16, 9 February 2010 (
diff) m cloud add redirect
- 10:15, 9 February 2010 (
diff) moving clouds Redirecting to cloud (top)
- 16:23, 8 February 2010 (
diff) Hard Truck 2 cleanup (top)
- 08:27, 8 February 2010 (
diff) day-night cycle '''Day-night cycle''' is the gradual transition of light through daytime and nighttime during a day. {{effect|day}} cat:light
- 03:45, 8 February 2010 (
diff) m look fix link (top)
- 03:44, 8 February 2010 (
diff) Looking Glass Studios {{company}} ==See also== * glass * look (top)
- 03:44, 8 February 2010 (
diff) Looking Glass redirect (top)
- 03:42, 8 February 2010 (
diff) look {{action|visual perception}} ==See also== * Looking Glass * view
- 03:42, 8 February 2010 (
diff) Looking Glass {{company}} ==See also== * glass * look
- 02:06, 8 February 2010 (
diff) headlight cat:light {{object}} ==See also== * head * light * taillight
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