4x4 Evolution

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Revision as of 03:41, 22 September 2007 by Eep² (t|c)
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Contents

  • 1 Engine
    • 1.1 Atmospheric/environmental effects
      • 1.1.1 Other
    • 1.2 physics
  • 2 level design
    • 2.1 environmental interaction
Wikipedia:4x4 Evolution
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year  2000
genre(s)  driving simulation
developer(s) Terminal Reality
publisher(s) Gathering of Developers
Character
name  vehicles



Engine

Atmospheric/environmental effects

  • water: bubbles, ripples, splashes, underwater fog
  • weather: clouds (moving), fog, rain

Other

  • tire kick up: dirt, dust, rocks, water
  • tread marks
  • sunrays
  • flying: airplanes, birds (+ land), helicopters (+ land), hot air balloons
  • moving: train, battleship, sailboat, submarine

physics

  • floating logs

level design

environmental interaction

  • push: canoe, cars (some), construction cones, pylons, sawhorses, hay bales, logs, metal gates, oil drums, porto-potties, road signs, telephone poles, tires, trash bags, wood fences
  • knock over: construction cones, pylons, sawhorses, metal gates, oil drums, porto-potties, road signs, telephone poles, wood fences
Retrieved from "http://www.tnlc.com/wiki/index.php?title=4x4_Evolution"

Categories: Terminal Reality | Gathering of Developers | games

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