Carnivores 2
3D Game Comparison - Game vs. game. No hype; just facts.™
|  Wikipedia:Carnivores 2 | }} | |
|---|---|---|
| genre(s) | Hunting simulation | |
| developer(s) | WizardWorks | |
| engine | Proprietary | |
| Character | ||
| name | Human | |
Atmospheric/environmental effects
- water: bubbles, ripples, underwater distortion
 - weather: moving clouds (3dfx only?), fog
 - other: light-shifting ground, looking at sun brightens screen, blood drop trails
 
- collision detection: 2D
 - environment mapping: weapons
 - inverse kinematics
 - particle effects: blood drops, water bubbles
 - shadows: dinosaurs, body shape, vertical angle adjustment
 
Player character
- slows when weapon drawn
 - moves: call, crouch, ready/holster weapon, run, shoot, walk
 

