Carnivores 2
3D Game Comparison - Game vs. game. No hype; just facts.™
| Wikipedia:Carnivores 2 | }} | |
|---|---|---|
| genre(s) | Hunting simulation | |
| developer(s) | WizardWorks | |
| engine | Proprietary | |
| Character | ||
| name | Human | |
Atmospheric/environmental effects
- water: bubbles, ripples, underwater distortion
- weather: moving clouds (3dfx only?), fog
- other: light-shifting ground, looking at sun brightens screen, blood drop trails
- collision detection: 2D
- environment mapping: weapons
- inverse kinematics
- particle effects: blood drops, water bubbles
- shadows: dinosaurs, body shape, vertical angle adjustment
Player character
- slows when weapon drawn
- moves: call, crouch, ready/holster weapon, run, shoot, walk

