Carnivores 2

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Contents

  • 1 atmospheric/environmental effects
  • 2 player character
  • 3 NPCs
Wikipedia:Carnivores 2
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year  1999
genre(s)  hunting simulation
developer(s) WizardWorks
publisher(s) Action Forms
engine Proprietary
Character
name  Human



atmospheric/environmental effects

  • water: bubbles, ripples, underwater distortion
  • weather: moving clouds (3dfx only?), fog
  • other: light-shifting ground, looking at sun brightens screen, blood drop trails
  • collision detection: 2D
  • environment mapping: weapons
  • inverse kinematics
  • particle effects: blood drops, water bubbles
  • shadows: dinosaurs, body shape, vertical angle adjustment

player character

  • slows when weapon drawn
  • moves: call, crouch, ready/holster weapon, run, shoot, walk

NPCs

  • animals/enemies: dinosaurs; breathe (body expands/contracts)
Retrieved from "http://www.tnlc.com/wiki/index.php?title=Carnivores_2"

Categories: WizardWorks | Action Forms | Proprietary | games

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