Dungeon Keeper 2

3D Game Comparison - Game vs. game. No hype; just facts.™

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{{game |year=1999 |genre=real-time strategy |theme=dungeon building |engine=proprietary }} ==Engine== * lighting: dynamic, colored; fireballs * [[par...
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Revision as of 10:19, 4 February 2010

Contents

Wikipedia:Dungeon Keeper 2
}}
year  1999
genre(s)  real-time strategy
theme(s)  dungeon building
engine proprietary



Engine

Atmospheric/environmental effects

  • dust: ground/walls during tremor spells
  • smoke: fire, lava
  • water: waves
  • other: decaying bodies (rot, flies), doors open/close automatically, dungeon hearts beat (incrementally increase, hiss, and steam with damage), fire, gas (fart, poison), lightning ("thunderbolts"), training room dummies react to hits, tremor spells weaken barricades, doors, and walls), wooden bridges burn from lava

Character

player character

NPCs

Environment

Interaction

Other

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