3D Game Comparison - Game vs. game. No hype; just facts.™ 
			
												
			
Add a game with this form 
 Game: page title  
 General  
game
 Engine  
Engine 
 
 Physics  
Physics 
Gravity physics gravity Bouyancy physics bouyancy Friction physics friction Inertia physics inertia Momentum physics momentum Fabric physics fabric physics fabric other Fluid physics fluid physics fluid other Other physics other 
 
engine other
 Environment  
Environment 
Effects 
Breath effect breath acid Acid 				effect breath cold Cold  
				effect breath fire Fire  
				effect breath poison Poison  
Other effect breath other Atmospheric Water effect water bubbles Bubbles 				effect water current Current  
				effect water drops Drops  
				effect water ripples Ripples  
				effect water splash Splash  
				effect water waves Waves  
Other effect water other Weather weather clouds Cloudsweather clouds dynamic Dynamic  	weather clouds other 				weather fog Fogweather fog dynamic Dynamic  weather fog other  
				weather lightning Lightning 	weather lightning other  
				weather rain Rainweather rain ripple Ripple  	weather rain other  
				weather snow Snowweather snow build Builds/gathers  	weather snow other  
				weather wind Windweather wind fans Fans  	weather wind other  
				weather transition Transition 	weather transition other  
Other weather other 
environment effects other
 Interaction  
Interaction 
Break 		break  
					break other Burn 		burn 
					burn other Buttons 	buttons 
					buttons other Close 		close close openable openable objects 
					close other Drop 		drop drop pickupable pickupable objects drop inventory same as inventory 
					drop other Open 		open 
					open other Pick locks 	pick locks pick locks 
					pick other Pickup 	pick up pickup dropable dropable objects 
					pick up other Pull 		pull pull pickupable pickupable objects 
					pull other Push 		push push pullupable pullupable objects 
					push other Ride 		ride ride moving moving objects 
					ride other Shoot 		shoot 
					shoot other Throw 		throw throw pickupable pickupable objects 
					throw other Turn on/off 	turn on/off 
					turn on/off other Other 		interaction other 
 
environment other
 Character  
Character 
Name character 
Actions/ actions other  
Footprints footprints other  
Footsteps footsteps other  
Camera view character view							view 1st-person 1st-person  view 1st-person other
							
							view 3rd-person 3rd-person  view 3rd-person otherkeyboard  view pan mouse mouse 
							zoom: view zoom keyboard keyboard view pan mouse mouse Description character description NPCs NPCs 
							AI AI 
character other
 Weapons  
Weapons 
 
 Ammo  
Ammo 
stick in/to 	retrievable 				bodies ground walls other  
arrows 		ammo arrows stick bodies 
					ammo arrows stick ground 
					ammo arrows stick walls 
					ammo arrows stick other 
					ammo arrows retrievable bolts 		ammo bolts stick bodies 
					ammo bolts stick ground 
					ammo bolts stick walls 
					ammo bolts stick other 
					ammo bolts retrievable spears 		ammo spears stick bodies 
					ammo spears stick ground 
					ammo spears stick walls 
					ammo spears stick other 
					ammo spears retrievable thrown weapons 	thrown weapons stick bodies 
					thrown weapons stick ground 
					thrown weapons stick walls 
					thrown weapons stick other 
					thrown weapons retrievable ejected clips 	ejected clips stay Stay on surface 
ammo
ammo other
 
Muzzle weapons muzzle flash Flash  weapons muzzle smoke Smoke  
Targeting weapons targeting auto Automatic weapons targeting manual Manual 
weapons
 Inventory  
Inventory 
Design design  
Objects objects  
Pickups pickups					pickups sprite sprites pickups 3D 3D
					pickups automatic automatic (move over) pickups manual manual (select/grab) 
inventory
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 Other  
Other