No One Lives Forever

3D Game Comparison - Game vs. game. No hype; just facts.™

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Revision as of 04:19, 16 February 2010 (edit)
Eep² (t|c)
m Engine - fix links, sub-bullet
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Revision as of 04:20, 16 February 2010 (edit) (undo)
Eep² (t|c)
m atmospheric/environmental effects - fix links
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* [[smoke]]: airplane [[exhaust]], [[explosions]], [[fire]], [[gun muzzles]], lit [[cigarettes]]/[[cigars]] * [[smoke]]: airplane [[exhaust]], [[explosions]], [[fire]], [[gun muzzles]], lit [[cigarettes]]/[[cigars]]
* [[sparks]]: fire, [[bullet impacts]] * [[sparks]]: fire, [[bullet impacts]]
-* [[steam]]: cooking [[steaks]], curb [[grate]], [[forklift engine grill, some [[pipes]], [[manhole cover]]+* [[steam]]: cooking [[steaks]], curb [[grate]], [[forklift]] [[engine grill]], some [[pipes]], [[manhole cover]]
* [[water]]: [[bubbles]], [[ripples]] (bullets), rising, [[splash]] (bullets, [[waterfall]]), [[water waves|wavy]] * [[water]]: [[bubbles]], [[ripples]] (bullets), rising, [[splash]] (bullets, [[waterfall]]), [[water waves|wavy]]
* [[weather]]: [[clouds (moving)]], [[lightning]], [[rain]] (+ [[puddle]] [[ripples]] & [[splash]]) * [[weather]]: [[clouds (moving)]], [[lightning]], [[rain]] (+ [[puddle]] [[ripples]] & [[splash]])

Revision as of 04:20, 16 February 2010

The Operative: No One Lives Forever

Contents

Wikipedia:No One Lives Forever
}}
year  2000
genre(s)  action-adventure
developer(s) Monolith
engine LithTech 2.5



Engine

atmospheric/environmental effects

Environment

environmental interaction

Character

player character

NPCs

AI

Inventory

weapons

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