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3D Game Comparison - Game vs. game. No hype; just facts.™

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11 results starting at #21


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  1. Trespasser (6,100 bytes)
    15: |physics gravity=characters
  2. Thief: The Dark Project (5,716 bytes)
    37: * [[gravity]]: [[#Character|characters]]
    39: * characters and some objects can block doors from opening/clo...
  3. Tommy Angelo (35 bytes)
    1: {{character|cat=player characters}}
  4. Dragon's Lair 3D (3,380 bytes)
    22: ** [[gravity]]: characters
    25: ...horizontal angle adjustment?, [[ovalular masks]]; characters
    32: * other: [[anti-aliasing]], [[cel shading]] (characters, pickups, ropes), [[motion blur]], [[shaking]] (f...
  5. Drakan: Order of the Flame (4,669 bytes)
    36: * [[gravity]]: characters
    42: ...s|dynamic]], [[real-time shadows|real-time]] (all characters)
  6. guard (126 bytes)
    2: [[cat:characters]]
  7. Cate Archer (35 bytes)
    1: {{character|cat=player characters}}
  8. Rynn (35 bytes)
    1: {{character|cat=player characters}}
  9. Gothic (5,984 bytes)
    18: ...e adjustment, ovalular masks; [[character shadows|characters]], [[ladder shadows|ladders]]
    39: * [[gravity]]: characters
  10. Dirk the Daring (35 bytes)
    1: {{character|cat=player characters}}
  11. Risen (6,174 bytes)
    17: ...e adjustment, ovalular masks; [[character shadows|characters]], [[ladder shadows|ladders]]
    38: * [[gravity]]: characters

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