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- Dungeon Keeper 2 (2,805 bytes)
11: * [[lighting]]: [[dynamic light|dynamic]], [[colored light|colored]]; [[fireballs]] - Assassin's Creed (4,027 bytes)
32: * [[dynamic light|dynamic]], [[colored light|colored]], [[vertex lighting|v... - The Elder Scrolls III: Morrowind (6,733 bytes)
11: * [[lighting]]: [[dynamic light|dynamic]], [[colored light|colored]], [[day-night cycle]]...
27: ...fog]], [[lightning]], [[rain]]; [[dynamic weather|dynamic]], gradual
29: ...s]], [[signs]], [[tapestries]], [[windchimes]]; [[dynamic wind|changes with weather]] - static lighting (47 bytes)
4: * [[dynamic lighting]] - Dragon's Lair 3D (3,380 bytes)
18: * [[lighting]]: [[dynamic light|dynamic]], [[colored light|colored]]; [[coronas]] - No One Lives Forever (5,550 bytes)
12: * [[lighting]]: [[dynamic light|dynamic]], [[flickering]] - Drakan: Order of the Flame (4,669 bytes)
29: * [[dynamic light|dynamic]], [[colored light|colored]], [[vertex light|vert...
42: * [[dynamic shadows|dynamic]], [[real-time shadows|real-time]] (all character...
61: ** [[pan]]: dynamic, [[keyboard]]/[[computer mouse|mouse]] - Gothic (5,984 bytes)
16: * [[lighting]]: [[dynamic light|dynamic]], [[colored light|colored]]; [[fire]], [[magic]]
29: * [[weather]]: [[lightning]], [[dynamic rain]] (+ splash): in-/decreases
30: ** [[clouds]]: dynamic (change when raining, clear at night), moving - Risen (6,174 bytes)
15: * [[lighting]]: [[dynamic light|dynamic]], [[colored light|colored]]; [[fire]], [[magic]]
28: * [[weather]]: [[lightning]], [[dynamic rain]] (+ splash): in-/decreases
29: ** [[clouds]]: dynamic (change when raining, clear at night), moving
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