Tomb Raider

3D Game Comparison - Game vs. game. No hype; just facts.™

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Revision as of 03:22, 5 September 2007 (edit)
Eep² (t|c)

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Line 7: Line 7:
|engine type polygon=yes |engine type polygon=yes
|effect water splash=yes |effect water splash=yes
 +|character=Lara Croft
|actions=climb, dive, grab edge, jump, pick up, pull, push, roll, run, shimmy, shoot, sidestep, swim, vault, walk |actions=climb, dive, grab edge, jump, pick up, pull, push, roll, run, shimmy, shoot, sidestep, swim, vault, walk
|pickup=ammo, artifacts, keys, weapons |pickup=ammo, artifacts, keys, weapons
Line 25: Line 26:
** tile resolution: 64x64 ** tile resolution: 64x64
* [[transparency]]: full (masks) * [[transparency]]: full (masks)
-** sprites: blood squirts, fire, water splashes+** [[sprites]]: [[blood squirts]], [[fire]], [[water splashes]]
-* camera: underwater distortion+* [[camera]]: [[underwater distortion]]
===[[atmospheric/environmental effects]]=== ===[[atmospheric/environmental effects]]===
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* # polygons: 380 * # polygons: 380
* textures/skin: normal, grey tanktop * textures/skin: normal, grey tanktop
-* view: 3rd-person+* view: [[3rd-person]]
-** pan: static (locked behind character) & dynamic (keyboard-controlled)+** [[pan]]: static (locked behind character) & dynamic (keyboard-controlled)
-** zoom: slightly when panning+** [[zoom]]: slightly when panning
-* water tinting+* [[water tinting]]
==[[level/world design]]== ==[[level/world design]]==

Revision as of 03:35, 5 September 2007

Contents

Wikipedia:Tomb Raider
}}
year  1996
genre(s)  Action-Adventure
developer(s) Core Design
publisher(s) Eidos Interactive
engine Proprietary
Character
name  Lara Croft
actions  climbdivegrab edgejumppick uppullpushrollrunshimmyshootsidestepswimvaultwalk



engine

atmospheric/environmental effects

character

level/world design

...

weapons

...

inventory

...

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