Wurm

3D Game Comparison - Game vs. game. No hype; just facts.™

(Difference between revisions)
Jump to: navigation, search
Revision as of 06:02, 12 February 2010 (edit)
Eep² (t|c)
Environment - more creatable objects and cleanup
← Previous diff
Current revision (18:23, 28 February 2010) (edit) (undo)
Eep² (t|c)
-non-existent features
 
(6 intermediate revisions not shown.)
Line 2: Line 2:
|wikipedia=Wurm Online |wikipedia=Wurm Online
|year=2006 |year=2006
-|genre=fantasy-role-playing-simulation+|genre=role-playing game,simulation
 +|theme=fantasy
|publisher=OneTooFree |publisher=OneTooFree
|developer=OneTooFree |developer=OneTooFree
Line 55: Line 56:
* [[Java OpenGL]] * [[Java OpenGL]]
* [[collision detection]]: 2D (and missing with many objects) * [[collision detection]]: 2D (and missing with many objects)
-* [[lighting]]: dynamic, colored, vertex; [[bloom]], [[day-night cycle]], [[flicker]]ing; [[fire]], [[lantern]]s, [[torch]]es+* [[lighting]]: [[dynamic light|dynamic]], [[colored light|colored]], [[vertex light|vertex]]; [[bloom]], [[day-night cycle]], [[flicker]]ing; [[fire]], [[lantern]]s, [[torch]]es
* [[particle effects]]: [[fire]], [[leaves (falling)]], [[smoke]] * [[particle effects]]: [[fire]], [[leaves (falling)]], [[smoke]]
* [[physics]] * [[physics]]
-** [[gravity]]: characters+** [[gravity]]: [[#Character|characters]]
** [[friction]], [[inertia]], [[momentum]] ** [[friction]], [[inertia]], [[momentum]]
-* [[reflection]]: [[reflection/water|water]]--almost everything!+* [[reflection]]: [[water reflection|water]]--almost everything!
-* [[shadows]]: characters (-1st-person view), fences, walls, buildings, trees, clouds--almost everything!+* [[shadows]]: [[character shadows|characters]] (-1st-person view), [[object shadows|fences, walls, buildings]], [[tree shadows|trees]], [[cloud shadows|clouds]]--almost everything!
-* skeletal animation: no+* [[texture]]: 16-/32-bit depth?
-* texture: 16-/32-bit depth?+** [[texture filtering|filtering]]: [[bilinear]]
-** filtering: [[bilinear]]+** [[texturemapping|mapping]]: [[mipmapping|mip]], [[bumpmapping|bump]]
-** mapping: [[mipmapping|mip]], [[bumpmapping|bump]]+* [[transparency]]: [[fire]], [[smoke]], [[water]]
-* [[transparency]]: fire, smoke, water+
* other: [[occlusion culling]], [[LOD]], usable object/tile highlight * other: [[occlusion culling]], [[LOD]], usable object/tile highlight
===Atmospheric/environmental [[effects]]=== ===Atmospheric/environmental [[effects]]===
-* [[smoke]]: fire+* [[smoke]]: [[fire]]
-* water: [[reflection]]+* [[water]]: [[reflection]]
-* [[weather]]: [[fog]], [[lightning]], [[rain]], [[wind]] (smoke, vegetation)+* [[weather]]: [[fog]], [[lightning]], [[rain]], [[wind]] ([[smoke]], [[vegetation]])
-* other: [[butterflies]], [[fire]] (campfires, forges, ovens, torches?), [[vegetation growth|bushes/trees grow]], objects [[decay]]; see particle effects+* other: [[butterflies]], [[fire]] ([[campfires]], [[forges]], [[ovens]], torches?), [[vegetation growth|bushes/trees grow]], objects [[decay]]; see [[#Engine|particle effects]]
==Character== ==Character==
===[[Player character]]=== ===[[Player character]]===
-* name/description: custom-named human male or female+* name/description: custom-named humanoid ("Wurmian") male or female
* [[action]]s/moves: [[activate]], [[attack]], [[botanize]], [[breed]], [[build]], [[burn]], [[bury]], [[carve]], [[chip]], [[chop up]], [[climb]], [[close]], [[combine]], [[crush]], [[cultivate]], [[cut]], [[cut down]], [[destroy]], [[dig]], [[disarm]], [[drag]], [[drink]], [[drop]], [[eat]], [[embark]], [[emote]], [[farm]], [[feed]], [[filet]], [[fill]], [[flatten]], [[forage]], [[groom]], [[hammer]], [[harvest]], [[hitch]], [[improve]], [[lead]], [[light]], [[lock]], [[lore]], [[manage]], [[meditate]], [[milk]], [[mine]], [[mold]], [[open]], [[pack]], [[pick flowers]], [[pick seeds]], [[pick sprout]], [[pick up]] ([[take]]), [[plant]], [[pour]], [[prospect]], [[prune]], [[pull]], [[punch]], [[puppeteer]], [[push]], [[reinforce]], [[repair]], [[ride]], [[sew]], [[sleep]], [[snuff]], [[sow]], [[spin]], [[steal]], [[string]], [[run]], [[strafe]], [[target]], [[taste]], [[taunt]], [[temper]], [[throw]], [[track]], [[treat]], [[tunnel]], [[turn]], [[wash]], [[water]] * [[action]]s/moves: [[activate]], [[attack]], [[botanize]], [[breed]], [[build]], [[burn]], [[bury]], [[carve]], [[chip]], [[chop up]], [[climb]], [[close]], [[combine]], [[crush]], [[cultivate]], [[cut]], [[cut down]], [[destroy]], [[dig]], [[disarm]], [[drag]], [[drink]], [[drop]], [[eat]], [[embark]], [[emote]], [[farm]], [[feed]], [[filet]], [[fill]], [[flatten]], [[forage]], [[groom]], [[hammer]], [[harvest]], [[hitch]], [[improve]], [[lead]], [[light]], [[lock]], [[lore]], [[manage]], [[meditate]], [[milk]], [[mine]], [[mold]], [[open]], [[pack]], [[pick flowers]], [[pick seeds]], [[pick sprout]], [[pick up]] ([[take]]), [[plant]], [[pour]], [[prospect]], [[prune]], [[pull]], [[punch]], [[puppeteer]], [[push]], [[reinforce]], [[repair]], [[ride]], [[sew]], [[sleep]], [[snuff]], [[sow]], [[spin]], [[steal]], [[string]], [[run]], [[strafe]], [[target]], [[taste]], [[taunt]], [[temper]], [[throw]], [[track]], [[treat]], [[tunnel]], [[turn]], [[wash]], [[water]]
-* body rendered in 1st-person view+* [[body rendered in 1st-person view]]
-* dying (and approaching it) causes screen to fade red in/out in a tunnel-like effect+* dying (and approaching it) causes screen to fade <font color=red>red</font> in/out in a [[tunnel-like effect]]
-* footprints: none+* [[footstep]]s: [[dirt]], [[grass]], [[stone]]
-* [[footstep]]s: dirt, grass, stone+
* needs to eat/drink or will lose water/food % * needs to eat/drink or will lose water/food %
* [[nutrition]] * [[nutrition]]
* [[stamina]] * [[stamina]]
-* skill points+* [[skill points]]
-* view: 1st-person+* [[view]]: [[1st-person]]
-** pan: mouse +** [[pan]]: mouse
===[[NPC]]s=== ===[[NPC]]s===
-* [[bear]]s, [[boar]]s, [[bull]]s/[[cow]]s, cave [[bug]]s, [[chicken]]s (chicks, hens, [[rooster]]s), [[crocodile]]s, [[deer]], [[dog]]s, [[dragon]]s, [[ghost]]s (spirit guards), [[goblin]]s, [[gorilla]]s (mountain), [[horses]], [[human]]s, [[pheasant]]s, [[rat]]s (large), [[spider]]s (various), [[troll]]s, [[unicorn]]s, [[wolves]], undead/[[zombie]]s+* [[bear]]s, [[boar]]s, [[bull]]s/[[cow]]s, cave [[bug]]s, [[chicken]]s ([[chick]]s, [[hen]]s, [[rooster]]s), [[crocodile]]s, [[deer]], [[dog]]s, [[dragon]]s, [[ghost]]s (spirit guards), [[goblin]]s, [[gorilla]]s (mountain), [[horses]], [[human]]s, [[pheasant]]s, [[pig]]s, [[rat]]s (large), [[spider]]s (various), [[troll]]s, [[unicorn]]s, [[wolves]], undead/[[zombie]]s
* non-threatening: depends on kingdom * non-threatening: depends on kingdom
-* AI+* [[AI]]
-** react to theft (guards only?)+** [[react to theft]] (guards only?)
** NPCs turn towards player when attacking (animals when being fed/groomed/tamed) ** NPCs turn towards player when attacking (animals when being fed/groomed/tamed)
** some animals can drag large carts and can be ridden ** some animals can drag large carts and can be ridden
-** tamable animals can be lead/ordered +** tamable animals can be lead/ordered
==[[Environment]]== ==[[Environment]]==
-* # levels: 3 [[kingdoms]] (server-dependent), various [[homestead]]s/[[settlement]]s/[[village]]s+* [[# levels]]: 3 [[kingdoms]] (server-dependent), various [[homestead]]s/[[settlement]]s/[[village]]s
-* location: [[medieval]] time; [[caves]]/[[mines]], [[forests]], [[hills]], [[lakes]], [[mountains]], [[coasts]]+* [[location]]: [[medieval]] time; [[caves]]/[[mines]], [[forests]], [[hills]], [[lakes]], [[mountains]], [[coasts]]
-* cutscenes: no+* [[level editor]]: integrated
-* level editor: integrated+* [[hazard]]s: [[#NPCs|NPCs]], gravity ([[falling]]), other players, [[thorn]] bushes, [[trap]]s
-* [[interaction]]+ 
-** [[break]] ([[destroy]]): [[gate]]s, [[fence]]s, [[wall]]s+===[[interaction]]===
-** [[combine]] objects+* [[break]] ([[destroy]]): [[gate]]s, [[fence]]s, [[wall]]s
-** [[create]]/[[make]]+* [[combine]] objects
-*** [[altar]]s, [[arrow]]s, [[anvil]]s, [[armor]]/[[shield]]s, [[blade]]s, [[building]]s (stone, wood)+* [[create]]/[[make]]
-*** [[boat]]s: [[rowboat]], [[sailboat]], [[corbita]], etc+** [[altar]]s, [[arrow]]s ([[arrowheads]], [[arrow shafts]]), [[anvil]]s, [[armor]]/[[shield]]s, [[blade]]s, [[building]]s (stone, wood)
-*** [[cart]]s, [[catapult]]s, [[charcoal]], [[cheese drill]]s+** [[boat]]s: [[rowboat]], [[sailboat]], [[corbita]], etc
-*** [[cloth]]: [[cloth armor|armor]], [[bandage]]s, [[clothing]], [[rag]]s, [[satchel]]s, [[sheet]]s, [[string]]+** [[cart]]s, [[catapult]]s, [[charcoal]], [[cheese drill]]s
-*** [[compass]]es+** [[cloth]]: [[cloth armor|armor]], [[bandage]]s, [[clothing]], [[rag]]s, [[satchel]]s, [[sheet]]s, [[string]]
-*** [[container]]s: [[backpack]]s, [[barrel]]s (small/large), [[bowl]]s, [[bucket]]s, [[flask]]s, [[jar]]s, [[quiver]]s, [[satchel]]s, [[water skin]]s+** [[compass]]es
-*** [[dye]], [[fence]]s (stone, wood), [[fishing hook|fishing hooks]] (iron/wood), [[fishing rod]]s (fishing pole + rope), [[floor board]]s ([[planks]] + [[nail]]s)+** [[container]]s: [[backpack]]s, [[barrel]]s (small/large), [[bowl]]s, [[bucket]]s, [[flask]]s, [[jar]]s, [[quiver]]s, [[satchel]]s, [[water skin]]s
-*** [[food]]: [[bread]] + [[dough]], [[casserole]]s, [[cheese]], [[dishwater]], [[gulasch]], [[juice]] (apple, blueberry, cherry, grape, strawberry), [[lemonade]], [[meal]]s, [[porridge]], [[stew]]s, [[wine]]+** [[dye]], [[fence]]s (stone, wood), [[fishing hook|fishing hooks]] (iron/wood), [[fishing rod]]s (fishing pole + rope), [[floor board]]s ([[planks]] + [[nail]]s)
-*** [[fruit press]]+** [[food]]: [[bread]] + [[dough]], [[casserole]]s, [[cheese]], [[dishwater]], [[gulasch]], [[juice]] (apple, blueberry, cherry, grape, strawberry), [[lemonade]], [[meal]]s, [[porridge]], [[stew]]s, [[wine]]
-*** [[furniture]]: [[armchair]]s, [[chair]]s, [[stool]]s, [[table]]s+** [[fruit press]]
-*** [[handle]]s, [[healing cover]]+** [[furniture]]: [[armchair]]s, [[chair]]s, [[stool]]s, [[table]]s
-*** [[jewelry]]: [[necklace]]s, [[ring]]s, [[statuette]]s+** [[handle]]s, [[healing cover]]
-*** [[key form]]s/molds, [[key]]s, [[lamp]]s, [[lantern]]s+** [[jewelry]]: [[necklace]]s, [[ring]]s, [[statuette]]s
-*** [[leather]]: [[leather armor|armor]], [[backpack]]s, [[quiver]]s, [[toolbelt]]s+** [[key form]]s/molds, [[key]]s, [[lamp]]s, [[lantern]]s
-*** [[lock]]s, [[maple syrup]]+** [[leather]]: [[leather armor|armor]], [[backpack]]s, [[quiver]]s, [[toolbelt]]s
-*** [[metal]]: [[alloy]]s ([[brass]], [[bronze]], [[steel]]), [[metal armor|armor]] ([[chain armor|chain]], [[plate armor|plate]], etc)+** [[lock]]s, [[maple syrup]]
-*** [[mortar]] (clay + sand), [[nail]]s, [[olive oil]], [[pan]]s (frying, sauce), [[pottery]] (see containers), practice/training [[doll]]s, [[raft]]s, [[rivet]]s, [[rope]], [[rug]]s (meditation), [[sheet]]s (cloth/steel), [[sign]]s, spirit cottages ([[mailbox]]es), [[statue]]s+** [[metal]]: [[alloy]]s ([[brass]], [[bronze]], [[steel]]), [[metal armor|armor]] ([[chain armor|chain]], [[plate armor|plate]], etc)
-*** stone: [[brick]]s, [[grindstone]]s, [[slab]]s, statues, [[whetstone]]s+** [[mortar]] (clay + sand), [[nail]]s, [[olive oil]], [[pan]]s ([[frying pan|frying]], [[saucepan|sauce]]), [[pottery]] (see containers), practice/training [[doll]]s, [[raft]]s, [[rivet]]s, [[rope]], [[rug]]s (meditation), [[sheet]]s (cloth/steel), [[sign]]s, spirit cottages ([[mailbox]]es), [[statue]]s
-*** [[string]] (bow, cloth, wemp), [[support beam]]s+** stone: [[brick]]s, [[grindstone]]s, [[slab]]s, statues, [[whetstone]]s
-*** [[tool]]s: [[chisel]]s (stone), [[clay shaper]]s, [[iron file]]s, [[knives]] (butchering, carving, leather), [[lockpick]]s, [[loom]]s, [[mallet]]s, [[needle]]s, [[pickaxe]]s, [[rake]]s, [[saw]]s, [[scissors]], [[scythe]]s, [[shovel]]s, [[sickle]]s, [[spatula]]s, [[spindle]]s+** [[string]] (bow, cloth, wemp), [[support beam]]s
 +** [[tool]]s: [[chisel]]s (stone), [[clay shaper]]s, [[iron file]]s, [[knives]] (butchering, carving, leather), [[lockpick]]s, [[loom]]s, [[mallet]]s, [[needle]]s, [[pickaxe]]s, [[rake]]s, [[saw]]s, [[scissors]], [[scythe]]s, [[shovel]]s, [[sickle]]s, [[spatula]]s, [[spindle]]s
*** [[torch]]es, [[weapons]] (+ enchanted), [[wheel]]s, wheel [[axel]]s, [[wire]]s *** [[torch]]es, [[weapons]] (+ enchanted), [[wheel]]s, wheel [[axel]]s, [[wire]]s
*** wood: [[kindling]], [[plank]]s, [[shaft]]s *** wood: [[kindling]], [[plank]]s, [[shaft]]s
*** [[yoyo]]s; see [[#Inventory|inventory]] *** [[yoyo]]s; see [[#Inventory|inventory]]
-** drop/[[pick up]] (take): chairs, chest (1, small), corpses, forks, iron files, jars, "kitchen utensils" (bowls, containers, holder, pots), shields, stone blocks, stools, sword blades, tokens, troll art; see inventory+* drop/[[pick up]] (take): chairs, chest (1, small), corpses, forks, iron files, jars, "kitchen utensils" (bowls, containers, holder, pots), shields, stone blocks, stools, sword blades, tokens, troll art; see inventory
-** [[cook]] food: berries, bread dough, chicken, fish, herbs, meat, nuts, vegetables+* [[cook]] food: berries, bread dough, chicken, fish, herbs, meat, nuts, vegetables
-** [[dig]]: clay, dirt, peat, marsh, moss, sand, etc; lower/raise ground+* [[dig]]: clay, dirt, peat, marsh, moss, sand, etc; lower/raise ground
-** [[drink]] from, and [[fill]] (or [[pour]] out) containers with water (and other liquid) from, other containers, fountains, lakes (water tiles), etc+* [[drink]] from, and [[fill]] (or [[pour]] out) containers with water (and other liquid) from, other containers, fountains, lakes (water tiles), etc
-** [[eat]]: see [[#Inventory]]+* [[eat]]: see [[#Inventory]]
-** [[farm]]/[[harvest]]/[[sow]] fields+* [[farm]]/[[harvest]]/[[sow]] fields
-** [[fish]]+* [[fish]]
-** [[harvest]] bushes/trees+* [[harvest]] bushes/trees
-** [[improve]]/[[repair]] objects: [[carve]], [[file]], [[hammer]], hand (clay), log (wood), ore (metal), [[polish]] (pelt), [[temper]] (water), etc+* [[improve]]/[[repair]] objects: [[carve]], [[file]], [[hammer]], hand (clay), log (wood), ore (metal), [[polish]] (pelt), [[temper]] (water), etc
-** [[light]] (via [[steel and flint]] + [[kindling]]) and [[snuff]]: fires (campfires, forges, lanterns, lamps, stoves, torches)+* [[light]] (via [[steel and flint]] + [[kindling]]) and [[snuff]]: fires (campfires, forges, lanterns, lamps, stoves, torches)
-** [[lock]]/unlock doors/gates+* [[lock]]/[[unlock]] [[doors]]/[[gates]]
-** look through [[spyglass]]es+* look through [[spyglass]]es
-** [[mine]]: [[ore]] ([[coal]], [[gold]], [[iron]], [[lead]], [[silver]], [[tin]], [[zinc]]), [[rock]] ([[gems]]/[[gemstones]] randomly found)--pickaxe + rock tile+* [[mine]]: [[ore]] ([[coal]], [[gold]], [[iron]], [[lead]], [[silver]], [[tin]], [[zinc]]), [[rock]] ([[gems]]/[[gemstones]] randomly found)--pickaxe + rock tile
-** [[open]]/close: barrels, bowls, campfires, carts, chests, flasks, forges, fountains, jugs, NPCs (+ corpses), ovens+* [[open]]/close: barrels, bowls, campfires, carts, chests, flasks, forges, fountains, jugs, NPCs (+ corpses), ovens
-** [[pick lock]]s: chests, doors, gates+* [[pick lock]]s: chests, doors, gates
-** [[plant]]: flowers, signs, sprouts+* [[plant]]: flowers, signs, sprouts
-** [[pull]]/[[push]] (small increments): barrels, forges, looms, ovens, signs, spirit cottages, etc+* [[pull]]/[[push]] (small increments): barrels, forges, looms, ovens, signs, spirit cottages, etc
-** [[ride]]: some animals+* [[ride]]: some animals
-** [[turn]] (small increments): practice/training dolls; see push/pull+* [[turn]] (small increments): practice/training dolls; see push/pull
-** other: [[butcher]] [[corpses]] (for [[pelt]]s, [[hide]]s, and other [[animal parts]]), [[cut down]] trees and [[chop up]] wood, [[drag]] carts, [[lead]]/[[groom]]/[[tame]] animals, [[spin]] yoyos+* other: [[butcher]] [[corpses]] (for [[pelt]]s, [[hide]]s, and other [[animal parts]]), [[cut down]] trees and [[chop up]] wood, [[drag]] carts, [[lead]]/[[groom]]/[[tame]] animals, [[spin]] yoyos
-* puzzles: none+
-* [[hazard]]s: [[#NPCs|NPCs]], gravity ([[falling]]), other players, [[thorn]] bushes, [[trap]]s+
==[[Inventory]]== ==[[Inventory]]==
* [[animal parts]]: [[bladder]]s, [[cochineal]]s, [[eye]]s, [[fat]], [[fur]]s, [[hide]]s, [[hooves]], [[horn]]s, [[paw]]s, [[scale]]s, [[tail]]s, [[teeth]] * [[animal parts]]: [[bladder]]s, [[cochineal]]s, [[eye]]s, [[fat]], [[fur]]s, [[hide]]s, [[hooves]], [[horn]]s, [[paw]]s, [[scale]]s, [[tail]]s, [[teeth]]
-* [[clay]], [[cotton]], [[dirt]]+* [[arrows]], [[clay]], [[cotton]], [[dirt]]
* [[food]]: [[casseroles]], [[dishwater]], [[gulasch]], [[meals]], [[porridge]] * [[food]]: [[casseroles]], [[dishwater]], [[gulasch]], [[meals]], [[porridge]]
** [[fruit]]: [[apples]], [[berries]] ([[blueberries]], [[lingonberries]], [[strawberries]]), [[cherries]], [[grapes]], [[lemons]] ** [[fruit]]: [[apples]], [[berries]] ([[blueberries]], [[lingonberries]], [[strawberries]]), [[cherries]], [[grapes]], [[lemons]]
** [[nuts]]: [[acorns]], [[hazelnuts]] ** [[nuts]]: [[acorns]], [[hazelnuts]]
** [[herbs]]: [[belladonna]], [[garlic]], [[olives]], [[oregano]], [[parsley]], [[sage]], [[sassafrass]], [[woad]] ** [[herbs]]: [[belladonna]], [[garlic]], [[olives]], [[oregano]], [[parsley]], [[sage]], [[sassafrass]], [[woad]]
-** [[meat]]: [[bear]], [[cave bug]], [[chicken]], [[deer]], [[fish]], [[horse]]], [[pig]], [[wolf]]+** [[meat]]: [[bear]], [[cave bug]], [[chicken]], [[deer]], [[fish]], [[horse]], [[pig]], [[wolf]]
** [[vegetables]]: [[corn]], [[onions]], [[potatos]], [[pumpkins]] ** [[vegetables]]: [[corn]], [[onions]], [[potatos]], [[pumpkins]]
-* [[gems]] (emeralds, rubies, sapphires), [[gold]]/[[iron]]/[[copper]]/[[silver]] ([[coins]], [[ore]], [[shards]]), [[maple sap]], [[moss]], ore ([[lumps]], [[scraps]]), [[peat]], [[plants]] ([[flowers]], healing herbs), rock shards, [[salt]], [[sand]], [[seeds]] ([[barley]], [[cotton]], [[pumpkin]], [[oats]], [[rye]], [[wheat]]), [[tar]], water+* [[gems]] ([[emeralds]], [[rubies]], [[sapphires]]), [[gold]]/[[iron]]/[[copper]]/[[silver]] ([[coins]], [[ore]], [[shards]]), [[maple sap]], [[moss]], ore ([[lumps]], [[scraps]]), [[peat]], [[plants]] ([[flowers]], healing herbs), rock shards, [[salt]], [[sand]]
-* [[weapons]]: axes (+ pick-), bows (short, long), fists, hammers, knives, mauls, spells, swords+* [[seeds]]: [[barley]], [[cotton]], [[pumpkin]], [[oats]], [[rye]], [[wheat]]
-* wood: kindling, [[log]]s, planks, scraps, shafts, shields, tools, weapons+* [[shields]], [[tar]], [[tools]], [[water]]
 +* [[weapons]]: [[axes]] (+ [[pickax|pick-]]), [[bows]] ([[shortbow|short]], [[longbow|long]]), [[fists]], [[hammers]], [[knives]], [[mauls]], [[spells]], [[swords]]
 +* [[wood]]: [[kindling]], [[log]]s, [[planks]], [[scraps]], [[shafts]]
* see [[#Environment|createable objects]] * see [[#Environment|createable objects]]
-* combine objects+* [[combine objects]]
* containers hold liquid/objects * containers hold liquid/objects
==Other== ==Other==
* [[sound]]: [[stereo]], [[OpenAL]] * [[sound]]: [[stereo]], [[OpenAL]]

Current revision

Contents

Wikipedia:Wurm Online
}}
year  2006
genre(s)  role-playing gamesimulation
theme(s)  fantasy
developer(s) OneTooFree
publisher(s) OneTooFree



Engine

Atmospheric/environmental effects

Character

Player character

NPCs

Environment

interaction

Inventory

Other

Personal tools