Wurm

3D Game Comparison - Game vs. game. No hype; just facts.™

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-non-existent features
 
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|wikipedia=Wurm Online |wikipedia=Wurm Online
|year=2006 |year=2006
-|genre=fantasy-role-playing-simulation+|genre=role-playing game,simulation
 +|theme=fantasy
|publisher=OneTooFree |publisher=OneTooFree
|developer=OneTooFree |developer=OneTooFree
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* [[reflection]]: [[water reflection|water]]--almost everything! * [[reflection]]: [[water reflection|water]]--almost everything!
* [[shadows]]: [[character shadows|characters]] (-1st-person view), [[object shadows|fences, walls, buildings]], [[tree shadows|trees]], [[cloud shadows|clouds]]--almost everything! * [[shadows]]: [[character shadows|characters]] (-1st-person view), [[object shadows|fences, walls, buildings]], [[tree shadows|trees]], [[cloud shadows|clouds]]--almost everything!
-* skeletal animation: no 
* [[texture]]: 16-/32-bit depth? * [[texture]]: 16-/32-bit depth?
** [[texture filtering|filtering]]: [[bilinear]] ** [[texture filtering|filtering]]: [[bilinear]]
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* [[body rendered in 1st-person view]] * [[body rendered in 1st-person view]]
* dying (and approaching it) causes screen to fade <font color=red>red</font> in/out in a [[tunnel-like effect]] * dying (and approaching it) causes screen to fade <font color=red>red</font> in/out in a [[tunnel-like effect]]
-* footprints: none 
* [[footstep]]s: [[dirt]], [[grass]], [[stone]] * [[footstep]]s: [[dirt]], [[grass]], [[stone]]
* needs to eat/drink or will lose water/food % * needs to eat/drink or will lose water/food %
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* [[skill points]] * [[skill points]]
* [[view]]: [[1st-person]] * [[view]]: [[1st-person]]
-** [[pan]]: mouse +** [[pan]]: mouse
===[[NPC]]s=== ===[[NPC]]s===
-* [[bear]]s, [[boar]]s, [[bull]]s/[[cow]]s, cave [[bug]]s, [[chicken]]s (chicks, hens, [[rooster]]s), [[crocodile]]s, [[deer]], [[dog]]s, [[dragon]]s, [[ghost]]s (spirit guards), [[goblin]]s, [[gorilla]]s (mountain), [[horses]], [[human]]s, [[pheasant]]s, [[rat]]s (large), [[spider]]s (various), [[troll]]s, [[unicorn]]s, [[wolves]], undead/[[zombie]]s+* [[bear]]s, [[boar]]s, [[bull]]s/[[cow]]s, cave [[bug]]s, [[chicken]]s ([[chick]]s, [[hen]]s, [[rooster]]s), [[crocodile]]s, [[deer]], [[dog]]s, [[dragon]]s, [[ghost]]s (spirit guards), [[goblin]]s, [[gorilla]]s (mountain), [[horses]], [[human]]s, [[pheasant]]s, [[pig]]s, [[rat]]s (large), [[spider]]s (various), [[troll]]s, [[unicorn]]s, [[wolves]], undead/[[zombie]]s
* non-threatening: depends on kingdom * non-threatening: depends on kingdom
* [[AI]] * [[AI]]
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** NPCs turn towards player when attacking (animals when being fed/groomed/tamed) ** NPCs turn towards player when attacking (animals when being fed/groomed/tamed)
** some animals can drag large carts and can be ridden ** some animals can drag large carts and can be ridden
-** tamable animals can be lead/ordered +** tamable animals can be lead/ordered
==[[Environment]]== ==[[Environment]]==
* [[# levels]]: 3 [[kingdoms]] (server-dependent), various [[homestead]]s/[[settlement]]s/[[village]]s * [[# levels]]: 3 [[kingdoms]] (server-dependent), various [[homestead]]s/[[settlement]]s/[[village]]s
* [[location]]: [[medieval]] time; [[caves]]/[[mines]], [[forests]], [[hills]], [[lakes]], [[mountains]], [[coasts]] * [[location]]: [[medieval]] time; [[caves]]/[[mines]], [[forests]], [[hills]], [[lakes]], [[mountains]], [[coasts]]
-* cutscenes: no 
* [[level editor]]: integrated * [[level editor]]: integrated
-* [[interaction]]+* [[hazard]]s: [[#NPCs|NPCs]], gravity ([[falling]]), other players, [[thorn]] bushes, [[trap]]s
-** [[break]] ([[destroy]]): [[gate]]s, [[fence]]s, [[wall]]s+ 
-** [[combine]] objects+===[[interaction]]===
-** [[create]]/[[make]]+* [[break]] ([[destroy]]): [[gate]]s, [[fence]]s, [[wall]]s
-*** [[altar]]s, [[arrow]]s, [[anvil]]s, [[armor]]/[[shield]]s, [[blade]]s, [[building]]s (stone, wood)+* [[combine]] objects
-*** [[boat]]s: [[rowboat]], [[sailboat]], [[corbita]], etc+* [[create]]/[[make]]
-*** [[cart]]s, [[catapult]]s, [[charcoal]], [[cheese drill]]s+** [[altar]]s, [[arrow]]s ([[arrowheads]], [[arrow shafts]]), [[anvil]]s, [[armor]]/[[shield]]s, [[blade]]s, [[building]]s (stone, wood)
-*** [[cloth]]: [[cloth armor|armor]], [[bandage]]s, [[clothing]], [[rag]]s, [[satchel]]s, [[sheet]]s, [[string]]+** [[boat]]s: [[rowboat]], [[sailboat]], [[corbita]], etc
-*** [[compass]]es+** [[cart]]s, [[catapult]]s, [[charcoal]], [[cheese drill]]s
-*** [[container]]s: [[backpack]]s, [[barrel]]s (small/large), [[bowl]]s, [[bucket]]s, [[flask]]s, [[jar]]s, [[quiver]]s, [[satchel]]s, [[water skin]]s+** [[cloth]]: [[cloth armor|armor]], [[bandage]]s, [[clothing]], [[rag]]s, [[satchel]]s, [[sheet]]s, [[string]]
-*** [[dye]], [[fence]]s (stone, wood), [[fishing hook|fishing hooks]] (iron/wood), [[fishing rod]]s (fishing pole + rope), [[floor board]]s ([[planks]] + [[nail]]s)+** [[compass]]es
-*** [[food]]: [[bread]] + [[dough]], [[casserole]]s, [[cheese]], [[dishwater]], [[gulasch]], [[juice]] (apple, blueberry, cherry, grape, strawberry), [[lemonade]], [[meal]]s, [[porridge]], [[stew]]s, [[wine]]+** [[container]]s: [[backpack]]s, [[barrel]]s (small/large), [[bowl]]s, [[bucket]]s, [[flask]]s, [[jar]]s, [[quiver]]s, [[satchel]]s, [[water skin]]s
-*** [[fruit press]]+** [[dye]], [[fence]]s (stone, wood), [[fishing hook|fishing hooks]] (iron/wood), [[fishing rod]]s (fishing pole + rope), [[floor board]]s ([[planks]] + [[nail]]s)
-*** [[furniture]]: [[armchair]]s, [[chair]]s, [[stool]]s, [[table]]s+** [[food]]: [[bread]] + [[dough]], [[casserole]]s, [[cheese]], [[dishwater]], [[gulasch]], [[juice]] (apple, blueberry, cherry, grape, strawberry), [[lemonade]], [[meal]]s, [[porridge]], [[stew]]s, [[wine]]
-*** [[handle]]s, [[healing cover]]+** [[fruit press]]
-*** [[jewelry]]: [[necklace]]s, [[ring]]s, [[statuette]]s+** [[furniture]]: [[armchair]]s, [[chair]]s, [[stool]]s, [[table]]s
-*** [[key form]]s/molds, [[key]]s, [[lamp]]s, [[lantern]]s+** [[handle]]s, [[healing cover]]
-*** [[leather]]: [[leather armor|armor]], [[backpack]]s, [[quiver]]s, [[toolbelt]]s+** [[jewelry]]: [[necklace]]s, [[ring]]s, [[statuette]]s
-*** [[lock]]s, [[maple syrup]]+** [[key form]]s/molds, [[key]]s, [[lamp]]s, [[lantern]]s
-*** [[metal]]: [[alloy]]s ([[brass]], [[bronze]], [[steel]]), [[metal armor|armor]] ([[chain armor|chain]], [[plate armor|plate]], etc)+** [[leather]]: [[leather armor|armor]], [[backpack]]s, [[quiver]]s, [[toolbelt]]s
-*** [[mortar]] (clay + sand), [[nail]]s, [[olive oil]], [[pan]]s (frying, sauce), [[pottery]] (see containers), practice/training [[doll]]s, [[raft]]s, [[rivet]]s, [[rope]], [[rug]]s (meditation), [[sheet]]s (cloth/steel), [[sign]]s, spirit cottages ([[mailbox]]es), [[statue]]s+** [[lock]]s, [[maple syrup]]
-*** stone: [[brick]]s, [[grindstone]]s, [[slab]]s, statues, [[whetstone]]s+** [[metal]]: [[alloy]]s ([[brass]], [[bronze]], [[steel]]), [[metal armor|armor]] ([[chain armor|chain]], [[plate armor|plate]], etc)
-*** [[string]] (bow, cloth, wemp), [[support beam]]s+** [[mortar]] (clay + sand), [[nail]]s, [[olive oil]], [[pan]]s ([[frying pan|frying]], [[saucepan|sauce]]), [[pottery]] (see containers), practice/training [[doll]]s, [[raft]]s, [[rivet]]s, [[rope]], [[rug]]s (meditation), [[sheet]]s (cloth/steel), [[sign]]s, spirit cottages ([[mailbox]]es), [[statue]]s
-*** [[tool]]s: [[chisel]]s (stone), [[clay shaper]]s, [[iron file]]s, [[knives]] (butchering, carving, leather), [[lockpick]]s, [[loom]]s, [[mallet]]s, [[needle]]s, [[pickaxe]]s, [[rake]]s, [[saw]]s, [[scissors]], [[scythe]]s, [[shovel]]s, [[sickle]]s, [[spatula]]s, [[spindle]]s+** stone: [[brick]]s, [[grindstone]]s, [[slab]]s, statues, [[whetstone]]s
 +** [[string]] (bow, cloth, wemp), [[support beam]]s
 +** [[tool]]s: [[chisel]]s (stone), [[clay shaper]]s, [[iron file]]s, [[knives]] (butchering, carving, leather), [[lockpick]]s, [[loom]]s, [[mallet]]s, [[needle]]s, [[pickaxe]]s, [[rake]]s, [[saw]]s, [[scissors]], [[scythe]]s, [[shovel]]s, [[sickle]]s, [[spatula]]s, [[spindle]]s
*** [[torch]]es, [[weapons]] (+ enchanted), [[wheel]]s, wheel [[axel]]s, [[wire]]s *** [[torch]]es, [[weapons]] (+ enchanted), [[wheel]]s, wheel [[axel]]s, [[wire]]s
*** wood: [[kindling]], [[plank]]s, [[shaft]]s *** wood: [[kindling]], [[plank]]s, [[shaft]]s
*** [[yoyo]]s; see [[#Inventory|inventory]] *** [[yoyo]]s; see [[#Inventory|inventory]]
-** drop/[[pick up]] (take): chairs, chest (1, small), corpses, forks, iron files, jars, "kitchen utensils" (bowls, containers, holder, pots), shields, stone blocks, stools, sword blades, tokens, troll art; see inventory+* drop/[[pick up]] (take): chairs, chest (1, small), corpses, forks, iron files, jars, "kitchen utensils" (bowls, containers, holder, pots), shields, stone blocks, stools, sword blades, tokens, troll art; see inventory
-** [[cook]] food: berries, bread dough, chicken, fish, herbs, meat, nuts, vegetables+* [[cook]] food: berries, bread dough, chicken, fish, herbs, meat, nuts, vegetables
-** [[dig]]: clay, dirt, peat, marsh, moss, sand, etc; lower/raise ground+* [[dig]]: clay, dirt, peat, marsh, moss, sand, etc; lower/raise ground
-** [[drink]] from, and [[fill]] (or [[pour]] out) containers with water (and other liquid) from, other containers, fountains, lakes (water tiles), etc+* [[drink]] from, and [[fill]] (or [[pour]] out) containers with water (and other liquid) from, other containers, fountains, lakes (water tiles), etc
-** [[eat]]: see [[#Inventory]]+* [[eat]]: see [[#Inventory]]
-** [[farm]]/[[harvest]]/[[sow]] fields+* [[farm]]/[[harvest]]/[[sow]] fields
-** [[fish]]+* [[fish]]
-** [[harvest]] bushes/trees+* [[harvest]] bushes/trees
-** [[improve]]/[[repair]] objects: [[carve]], [[file]], [[hammer]], hand (clay), log (wood), ore (metal), [[polish]] (pelt), [[temper]] (water), etc+* [[improve]]/[[repair]] objects: [[carve]], [[file]], [[hammer]], hand (clay), log (wood), ore (metal), [[polish]] (pelt), [[temper]] (water), etc
-** [[light]] (via [[steel and flint]] + [[kindling]]) and [[snuff]]: fires (campfires, forges, lanterns, lamps, stoves, torches)+* [[light]] (via [[steel and flint]] + [[kindling]]) and [[snuff]]: fires (campfires, forges, lanterns, lamps, stoves, torches)
-** [[lock]]/[[unlock]] [[doors]]/[[gates]]+* [[lock]]/[[unlock]] [[doors]]/[[gates]]
-** look through [[spyglass]]es+* look through [[spyglass]]es
-** [[mine]]: [[ore]] ([[coal]], [[gold]], [[iron]], [[lead]], [[silver]], [[tin]], [[zinc]]), [[rock]] ([[gems]]/[[gemstones]] randomly found)--pickaxe + rock tile+* [[mine]]: [[ore]] ([[coal]], [[gold]], [[iron]], [[lead]], [[silver]], [[tin]], [[zinc]]), [[rock]] ([[gems]]/[[gemstones]] randomly found)--pickaxe + rock tile
-** [[open]]/close: barrels, bowls, campfires, carts, chests, flasks, forges, fountains, jugs, NPCs (+ corpses), ovens+* [[open]]/close: barrels, bowls, campfires, carts, chests, flasks, forges, fountains, jugs, NPCs (+ corpses), ovens
-** [[pick lock]]s: chests, doors, gates+* [[pick lock]]s: chests, doors, gates
-** [[plant]]: flowers, signs, sprouts+* [[plant]]: flowers, signs, sprouts
-** [[pull]]/[[push]] (small increments): barrels, forges, looms, ovens, signs, spirit cottages, etc+* [[pull]]/[[push]] (small increments): barrels, forges, looms, ovens, signs, spirit cottages, etc
-** [[ride]]: some animals+* [[ride]]: some animals
-** [[turn]] (small increments): practice/training dolls; see push/pull+* [[turn]] (small increments): practice/training dolls; see push/pull
-** other: [[butcher]] [[corpses]] (for [[pelt]]s, [[hide]]s, and other [[animal parts]]), [[cut down]] trees and [[chop up]] wood, [[drag]] carts, [[lead]]/[[groom]]/[[tame]] animals, [[spin]] yoyos+* other: [[butcher]] [[corpses]] (for [[pelt]]s, [[hide]]s, and other [[animal parts]]), [[cut down]] trees and [[chop up]] wood, [[drag]] carts, [[lead]]/[[groom]]/[[tame]] animals, [[spin]] yoyos
-* puzzles: none+
-* [[hazard]]s: [[#NPCs|NPCs]], gravity ([[falling]]), other players, [[thorn]] bushes, [[trap]]s+
==[[Inventory]]== ==[[Inventory]]==

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Contents

Wikipedia:Wurm Online
}}
year  2006
genre(s)  role-playing gamesimulation
theme(s)  fantasy
developer(s) OneTooFree
publisher(s) OneTooFree



Engine

Atmospheric/environmental effects

Character

Player character

NPCs

Environment

interaction

Inventory

Other

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