Re: To Turbo Pascal - Rview bugs

Re: To Turbo Pascal - Rview bugs


Replies | Reply | Tomb Raider Level Editor & Utility Discussion Forum

Posted by T.P on July 31, 2000 at 16:29:19:

In reply to: To Turbo Pascal - Rview bugs posted by Bart on July 31, 2000 at 14:31:38:


: I have the newest Rview and I wanted to rebuild your home-made The Fenician Temple level with the better AI.
: Now I use the tre,itm,msh from the newest TReditor zip file.
: When I build it, all textures are wrong in the level.
: I tried to import the .msh with Rview, and here is bug #1: it won't show the imported mesh (but the old mesh/textures). Please check this.

The MSH will not save the NEW TEXTURE DATA only the vertices info, the lights
info, the texture number used, the rectangles and triangles info.
so, if you build fenician temple with the original level1.phd, the texture
will be wrong. also the base level that i used was level6a.phd (the cistern)


: Closed Rview and started a new try. (because bug with dxf and msh in the same session exists)

Yes, there is a bug and i have not clue what it wrong.

: -dxf import/export

did you have problem importing/exporting DXF?
what Autocad version option you choose in Rhino?




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