Re: TextureAssign can now animate sprite sequences

Re: TextureAssign can now animate sprite sequences


Replies | Reply | Tomb Raider Level Editor & Utility Discussion Forum

Posted by BitShifter on May 07, 2000 at 00:53:34:

In reply to: TextureAssign can now animate sprite sequences posted by BitShifter on May 06, 2000 at 20:35:55:


Caught two small bug:

If the texture strip is 13 tiles or above, the zoom will not go over 2 without crashing. Now fixed.

If a texture animation of a series of one less texture than the previous animation was selected while the player was running would crash the prgram.
Now the list is disabled while the player is running. You have to stop to reload a new animation.

It is now 2.00 AM, I am going to bed. TTYL




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