Isometric view - a possible step towards true 3D interface?

Isometric view - a possible step towards true 3D interface?


Replies | Reply | Tomb Raider Level Editor & Utility Discussion Forum

Posted by Will H on June 24, 2000 at 14:01:08:

Hi,

I've just been useing Turbos Level Ed. It's not exactly the most user friendly interface. I know that realtime true 3D interfaces would be very hard to immplement. But at present, it's quite tricky to get your head around the strange system.

How about an Isometric display system that displays both left-right and front-back views on one screen. This would be in my view an ideal solution to the interface difficulties, yet without the need for the type of interface used in RView.

By isometric, i mean a kind of fixed 3D view without perspective. To edit blocks at the back of a room, you could just rotate it 90 degrees. I dont think it would be two hard to implement, as I would still use a fixed gui interface like the views that we have already.

Just a thought!

Will


Replies:



Reply

Name:

Email:

Subject:

Message:

Optional
Link URL:

Link Title:

Image URL:


Replies | Reply | Tomb Raider Level Editor & Utility Discussion Forum