RenderWare V2.1

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RwClump *

RwRenderClump(RwClump *clump);

Description

Renders the clump into the current camera’s image buffer.

Arguments

clump Pointer to the clump.

Return Value

The argument clump if successful, and NULL otherwise

Comments

Clumps rendered by RwRenderClump() are illuminated by the lights in the scene the clump is in (if any).

Note that this function is not recursive, i.e., it only renders the specified clump and not its descendants.

This function can only be called in the context of an RwBeginCameraUpdate()RwEndCameraUpdate() block.

See Also

RwBeginCameraUpdate()

RwClearCameraViewport()

RwDefaultScene()

RwEndCameraUpdate()

RwRenderScene()

RwShowCameraImage()