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  1. NPCs (34 bytes)

Page text matches

  1. Tomb Raider (3,198 bytes)
    18: * [[physics]]: Lara, [[NPCs]], [[Thor's hammer]], [[sand]]
    22: *** NPCs/darts: static
  2. Severance: Blade of Darkness (2,297 bytes)
    32: ===[[NPCs]]===
  3. Half-Life² (8,260 bytes)
    19: ... angle adjustment]], [[fading shadows|fading]]; [[NPCs]], [[moving object shadows|moving objects]]
    77: ===[[NPCs]]===
    79: * [[AI]]: friendly NPCs help character and apologize when in way, object ...
    90: ...[glass]] (window panes, cars), [[locks]], machine NPCs, [[piers]] (some), [[shards]], [[signs]], [[table...
  4. Aliens vs Predator 2 (2,377 bytes)
    33: * [[gravity]]: [[player character]], [[NPCs]]
    60: ===[[NPCs]]===
  5. Carnivores 2 (862 bytes)
    26: ==[[NPCs]]==
  6. GUN (3,570 bytes)
    23: ...rtical angle adjustment]], [[polygonal]]; player, NPCs, animals (-pigs only?), buildings, fences, cliffs...
    24: ** player (+NPCs?): darken underneath
    55: ===[[NPCs]]===
  7. Hard Truck 2 (1,825 bytes)
    29: ===[[NPCs]]===
  8. Arx Fatalis (8,363 bytes)
    66: * [[gravity]]: [[NPCs]]
    91: ==[[NPCs]]==
  9. Deadly Dozen: Pacific Theater (1,852 bytes)
    24: ===[[NPCs]]===
  10. Devastation (4,545 bytes)
    37: ...g|scale]], [[vertical angle adjustment]]; [[#NPCs|NPCs]]
    56: ===[[NPCs]]===
  11. Construction-Destruction (2,212 bytes)
    7: |NPCs=vehicles
  12. Need for Speed: Porsche Unleashed (2,169 bytes)
    8: |NPCs=cars
  13. Wurm (11,297 bytes)
    96: ** NPCs turn towards player when attacking (animals when ...
    104: * [[hazard]]s: [[#NPCs|NPCs]], gravity ([[falling]]), other players, [[thorn]...
    146: ..., carts, chests, flasks, forges, fountains, jugs, NPCs (+ corpses), ovens
  14. Heavy Metal: F.A.K.K.² (4,727 bytes)
    58: ===[[NPCs]]===
    63: ** cave claw hand can kill NPCs
  15. Outcast (5,156 bytes)
    102: ===[[NPCs]]===
  16. Trespasser (6,100 bytes)
    98: |NPCs=dinosaurs
    99: |NPCs other=Albertosaurus, Brachiosaurus, Parasauroloph...
  17. Thief: The Dark Project (5,716 bytes)
    58: ===[[NPCs]]===
  18. Carmageddon TDR 2000 (5,340 bytes)
  19. Postal² (6,048 bytes)
    71: ** chit-chat with other NPCs
  20. Mafia: The City of Lost Heaven (7,544 bytes)
    15: ...mmo clips, bullet shells, [[bodies]], [[debris]], NPCs, player, weapons; see below
    17: ...explosion force]]: blows out glass, pushes people/NPCs/objects back
    58: ===[[NPCs]]===
  21. Dungeon Keeper 2 (2,805 bytes)
    30: ===[[NPCs]]===
  22. Assassin's Creed (4,027 bytes)
    14: ...cal angle adjustment]], [[shadow fading|fading]]; NPCs, moving objects, [[clouds]]
    38: * [[gravity]]: player, NPCs
    61: ===[[NPCs]]===
    65: * friendly NPCs [[help player]] by blocking enemy NPCs
  23. The Elder Scrolls III: Morrowind (6,733 bytes)
    10: * [[collision detection]]: 2D; character/NPCs can block doors
    14: ** [[gravity]]: [[#Character|player, NPCs]]
    17: ...gth & vertical angle), polygonal, fading (whole); NPCs
    44: ==[[NPCs]]==
    48: * alert nearby NPCs if notice thefts
  24. Dragon's Lair 3D (3,380 bytes)
    46: ===[[NPCs]]===
  25. No One Lives Forever (5,550 bytes)
    67: ===[[NPCs]]===
  26. Drakan: Order of the Flame (4,669 bytes)
    64: ===[[NPCs]]===
    116: * [[arrows stick]] in NPCs & dirt/grass/wood; [[retrievable ammo|retrievable...
  27. Gothic (5,984 bytes)
    62: ===[[NPCs]]===
    74: ...t, work, play music, chat, etc) and memory (other NPCs of same type will act the same if player does som...
  28. Risen (6,174 bytes)
    61: ===[[NPCs]]===
    73: ...t, work, play music, chat, etc) and memory (other NPCs of same type will act the same if player does som...

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