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  1. Core Design (31 bytes)

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  1. Main Page (1,950 bytes)
    1: ...i! I'm [[User:Eep²|Eep²]] and this is my [[3DGC:Design|attempt]] at creating a [[w:wiki|wiki]] version o...
  2. Tomb Raider (3,198 bytes)
    5: |developer=Core Design
    50: ===design===
    72: * design: [[passport]], rings
  3. Tomb Raider II (138 bytes)
    5: |developer=Core Design
  4. action (5,686 bytes)
    20: ....shtml ''Book Excerpt: 'Better Game Characters By Design' ''], [[w:Katherine Isbister|Katherine Isbister]]...
  5. Comparison table (5,076 bytes)
    1: ...c functionality, let alone [[3dgc:design|the full design]]!
  6. Tomb Raider III (138 bytes)
    5: |developer=Core Design
  7. sign (97 bytes)
    5: ...ace=|titlematch=%{{PAGENAME}}%|nottitlematch=Core Design}}
  8. Magic Carpet (1,124 bytes)
    31: ==[[level/world design]]==
  9. gameform (13,258 bytes)
    188: ...design</b> <td>{{#input:type=text|name=inventory design}}<br>
  10. Deadly Dozen: Pacific Theater (1,852 bytes)
    28: ==Level design==
  11. Heavy Metal: F.A.K.K.² (4,727 bytes)
    70: * outdoor design: somewhat expansive but still claustrophobic
  12. Outcast (5,156 bytes)
    127: * design: [[store and use]]
  13. Trespasser (6,100 bytes)
    82: * outdoor landscaping/terrain design: very natural/organic
    128: |design=back, hand
  14. Postal² (6,048 bytes)
    86: * outdoor landscaping/terrain design: outdoor, indoor; [[LOD]]; see location
  15. Mafia: The City of Lost Heaven (7,544 bytes)
    78: * outdoor landscaping/terrain design: indoor/outdoor; LOD, portal rendering; see locat...
  16. The Elder Scrolls III: Morrowind (6,733 bytes)
    63: * outdoor landscaping/terrain design: indoors and outdoors, very natural/organic

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